Magic:Evards Black Tentacles
Conjuration (Creation)
Level: Sor/Wiz 4
Innate Level: 4
Component(s): V, S
Casting Time: 1 Action
Range: Medium
Target: Large
Duration: 1 Round/Level
Counter(s): --
Saving Throw: Fortitude special
Spell Resistance: No
Metamagic: Empower, Extend, Maximize, Quicken, Silent, Still
Energy Substitution: No
A field of thick, rubbery tentacles rises from the ground. For every round that a creature is within the area of effect, it must make a Fortitude saving throw or become paralyzed for one round. Each creature in the area of effect is also attacked by 1d4 tentacles + 1 tentacle per caster level (10 tentacles maximum per target).
- Tentacle attack rolls are 1d20 + Caster Level + 8 vs. the target's roll of 1d20 + BAB + Strength modifier. If the attack roll is equal to/greater than the target's roll, the tentacle hits.
A tentacle hit does 1d6 + 4 points of bludgeoning damage.
- The damage will penetrate Damage Reduction at higher CL:
- x/+1 DR is bypassed at CL 12.
- x/+2 DR is bypassed at CL 22.
- x/+3 DR is bypassed at CL 32.
- x/+4 DR is bypassed at CL 42.
- x/+5 DR is bypassed at CL 52.