Magic:Negative Energy Burst

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Necromancy
Level: Sor/Wiz 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Huge
Duration: Instantaneous
Counter(s): --
Saving Throw: Will halves
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

All creatures caught in the area of effect take 1d8 points of negative energy damage, +1 per caster level, to a maximum of +20. All creatures caught in the area also lose 1 point of strength per 4 caster levels. Negative energy spells have a reverse effect on undead, healing instead of harming them.


NOTES

  • The save only applies to the damage. The STR loss is always applied unless the target is immune to Necromantic spells or immune to attribute loss.