Deer: Difference between revisions

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{{Animal_Companion_Research
{{Animal_Companion_Research
|Name_of_Creature= Deer
|Name_of_Creature= Deer
|Companion_Submission_Status= Researching
|Companion_Submission_Status= Submitted
|CTS_Code=  
|CTS_Code=  
|Type_of_Creature= Animal
|Type_of_Creature= Animal

Revision as of 03:12, 5 October 2018


| Animal Companion Training | Fauna Lore | Submit Research on a New Companion |


Research

Creature Name: Deer

Observations by: PCs:Malulani jael MacMurray

Creature Type: Animal

Creature Subtype: Bovine

CTS trainable: Not yet (submitted, but not yet reviewed).


Introduction

Typically docile in nature, these skittish herbivores, gather in small groups that scatter quickly when threatened. Often they are hunted for their hides.

Feeding Habits

Deer are browsers. Feeding on all sorts of plants even fungi, lichens, small twigs and tree bark. Like goats and horses, they will also seek out natural salt licks.

Disposition and Social Habits

Most males will leave their mothers after a year and never see her again, but females will often loosely gather with related females. Herd size depends on food sources and predators.

Habitat

Grasslands to woodlands. Deer are widely dispersed across all of Negaria.

Fylgia

Most compatible: Dire Boar

  • I put the deer with the dire boar because that is where I would put goats, sheep, and cows. They are are all animals that forage more then hunt and some of them have domestic relatives.

Other notes

People with the deer totem are often highly sensitive and have strong intuition. The deer spirit teaches us to be vigilant, move quickly and trust our instincts.