Magic:Haste: Difference between revisions

From Avlis Wiki
Jump to navigation Jump to search
m (Added spell school categorization)
(Boiled down needlessly wordy PnP description using the entry from NWN wiki.)
Line 19: Line 19:
|Metamagic= Extend, Quicken, Silent, Still
|Metamagic= Extend, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= The transmuted creature moves and acts more quickly than normal. This extra speed has several effects.
|Description= The target of this spell is hasted, gaining +4 bonus to dodge armor class, 1 extra action per round (allowing an additional attack or spell to be cast), and has their movement increased by 50%.
 
On his turn, the subject may take an extra partial action, either before or after his regular action.
 
He gains a +4 haste bonus to AC. He loses this bonus whenever he would lose a dodge bonus.
 
He can jump one and a half times as far as normal. This increase counts as an enhancement bonus.
 
''Haste'' dispels and counters ''slow''.
}}
}}


[[Category:Magic|Haste]]
[[Category:Magic|Haste]]
[[Category:Transmutation Spells|Haste]]
[[Category:Transmutation Spells|Haste]]

Revision as of 19:31, 10 November 2008

[[Magic:Transmutation|Transmutation]]
Level: Brd 3, Sor/Wiz 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Single
Duration: 1 round/level
Counter(s): Slow
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

The target of this spell is hasted, gaining +4 bonus to dodge armor class, 1 extra action per round (allowing an additional attack or spell to be cast), and has their movement increased by 50%. [[Category:Transmutation Spells|Haste]]