Magic:Invisibility

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Revision as of 15:01, 24 December 2018 by Eklektikos (talk | contribs)
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Illusion (Glamer)
Level: Brd 2, Sor/Wiz 2, Trickery 2
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Personal or touch
Target: Single
Duration: 1 turn/level
Counter(s):
Saving Throw: Harmless
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

The target creature becomes invisible and impossible to detect using normal vision. Any attack or spellcasting action taken by the invisible creature will immediatly cancel the invisibility