Magic:Invisibility Sphere: Difference between revisions

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(Changed 1 minute/level to 1 Minute/Level)
 
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|Casting Time= 1 action
|Casting Time= 1 action
|Range= Personal
|Range= Personal
|Target= Caster, 15ft Radius
|Target= Caster, 21ft (Huge) Radius
|Duration= 1 turn/level
|Duration= 1 Minute/Level
|Counters=--
|Counters=--
|Saving Throw= None
|Saving Throw= None
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|Metamagic= Extend, Quicken, Silent, Still
|Metamagic= Extend, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= The caster brings into being a zone of invisibility that travels with him for the duration of the spell.  All allies within the spell's area of effect are rendered invisible, but not to each other. Those that leave the sphere are visible once more.
|Description= The caster brings into being a zone of invisibility that travels with him for the duration of the spell.  A number of allies no greater than the caster level within the spell's area of effect are rendered invisible, but not to each other. Those that leave the sphere are visible once more. Allies will remain invisible until taking a hostile action or until spell duration ends. They will NOT be granted invisibility again after taking a hostile action. Note: This spell only grants normal invisibility, no concealment.
}}
}}

Latest revision as of 00:47, 6 January 2024

Illusion (Glamer)
Level: Brd 3, Sor/Wiz 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 action
Range: Personal
Target: Caster, 21ft (Huge) Radius
Duration: 1 Minute/Level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

The caster brings into being a zone of invisibility that travels with him for the duration of the spell. A number of allies no greater than the caster level within the spell's area of effect are rendered invisible, but not to each other. Those that leave the sphere are visible once more. Allies will remain invisible until taking a hostile action or until spell duration ends. They will NOT be granted invisibility again after taking a hostile action. Note: This spell only grants normal invisibility, no concealment.