SourceMaterial-White Bear

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The Div'layven (White Bear)

Tribal Region/Terrain: Western third of Tyedu, generally found migrating closer to the ocean
Tribal Animals: Polar bears are the sacred tribal totem animal
Tribal Deity/Deities: Ra-Ghul
Tribal Population/Size: ~2,000 men of fighting age, another 4,000 women, children, and elderly
Tribal Weapons/Armor: Clubs made from whale and seal bones, polar bear hide armors


Tribal Organization: The Div'layven are a nomadic tribe roaming the western areas of Tyedu. They are part of the Benteak-Kune confederation of tribes, which claim to be descendants of Ra-Ghul, the god of chaotic battle. A long tradition of berserker warriors exists within this tribe, and attributes that enhance a berserker's prowess are valued traits among members of this clan.

Tribal organization is fairly simple. A chieftan chosen by a combination of hereditary inheritance and combat is approved by the people. The chief is advised by the most elderly shaman of the tribe, and the two of them make most major decisions usually after consulting some of the other older members of the tribe. Periodically, every few years, the chief meets with the other chiefs of the Benteak-Kune to discuss wider matters and act as one of the overall tribal elders to pass judgment on matters brought to them.



Tribal Relations: The Div'layven are in close alliance with the other tribes of the Benteak-Kune, and rarely do conflicts within this confederation come to blows. They all see themselves quite literally as brothers and sisters. In the same vein, whenever an outside force threatens one of the Benteak-Kune, all of the tribes in the confederation are sure to come to aide.
Aside from natural disasters and occasional wars with tribes outside the Benteak-Kune, the Div'layven only occasionally encounter outside threats. Periodically, hunters from the Kurathene Empire will encroach on their lands and over hunt certain game animals like seals or reindeer. These conflicts can have serious implications for survival, so they are dealt with swiftly and often violently.

Known Traditions & Rituals:

Concealment of Weapons - Entering another person's dwelling with a concealed weapon is a grave offense. Whenever one enters the dwelling of another family, the visitor must stand immediately inside the door and hold up any weapons being carried for all in the dwelling to see. After this display, the visitor may replace the weapons in their sheaths/belts, and walk in.

The Salt Oath - Any visitor entering a home may be offered a pinch of salt by the owner of the dwelling. This signifies the owner's willingness to take the visitor as a guest in his or her house. Once the salt is eaten by the owner and visitor, they are bound by the Salt Oath and must do anything within reason to protect each other from harm during the visit.

Feeding Visitors - Whether or not salt has been shared, anyone entering a dwelling will immediately be offered something to eat and drink, and refusing is considered bad manners.

Wode - This is a blue skin dye with mild anesthetic and hallucinagenic properties that is often applied to warriors before battle. It is bad luck to apply wode indoors.