PCs:Flenken Jolliemausch: Difference between revisions
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''Coming soon, jaa!'' | ''Coming soon, jaa!'' | ||
==Finding Andrinor, and The Red Order== | ==Finding Andrinor== | ||
The Jolliemausch clan has a tradition, so to speak, that once a male Jolliemausch has reached a certain level of appetite, they are no longer the responsibility of the clan. At the age of 40, Flenken had grown to the point where he was declared ready to seek out his own fortune in the world. He packed whatever belongings he could carry into a backpack (including his spellbook, journal, and a number of pastries), enjoyed a last meal with his family, received a pouch of gold to help him on his way, and set out for [[Visimontium|Visimontium]]. | |||
Upon arriving in the city, Flenken found himself in a bit of a bind. The journey had claimed just about all of his gold, and he found himself quite alone as well as hungry. He wandered the districts, finally stumbling upon the Temple district and the temple of Andrinor. Meekly stepping inside, the young mageling made his way over to [[NPCs:Rayna_Na%27Tanlynn|High Priestess Rayna Na'Tanlynn]]. Then, in the clearest voice he could muster, he declared his devotion of faith to the God of Mortal Magic. Rayna smiled upon him and granted him the blessings of Andrinor, as well as a holy symbol and robe to signify his faith. Though he was both tired and hungry, Flenken did sleep at peace that evening with his dreams full of visions of the southern lands, and the color red. | |||
The next morning, Flenken counted his remaining coins and set about looking for passage to the south. He ran into a fellow mage who was in a hurry to try the new portal system that was rumored to be open, and decided to see what the fuss was about. The price did seem a bit steep, but Flenken considered the time it would save and decided to purchase a trip as far south as he could afford. After handing over the last of his gold to the mage who was working the portal hub, Flenken stepped into the shimmering light, and in an instant found himself in the city of [[Elysia|Elysia]]. | |||
==In the South, and The Red Order== | |||
''Coming soon, jaa!'' | ''Coming soon, jaa!'' | ||
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==Friends, Allies & Associates== | ==Friends, Allies & Associates== | ||
* Mooble (his Familiar) | |||
* [[PCs:Gurth_Istar|Gurth Istar]] | * [[PCs:Gurth_Istar|Gurth Istar]] | ||
* [[PCs:Samwir|Samwir]] | * [[PCs:Samwir|Samwir]] |
Revision as of 19:27, 27 October 2008
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Flenken Jolliemausch is a Gnome Wizard, hailing from the Deglosian city of Minur-Khuzad. Although he is a master of Illusions, Evocations, and is an accomplished Conjurer, his greatest strength lies in his use of Divination for both Scrying and Fatespinning.
Flenken is a devout follower of Andrinor, due to his interest in magic. Since joining the Red Order of the Flame, he has worked his way up to a Senior Magus position while studying the finer arts of Fatespinning under Artorius Illurien (widely acknowledged as the premier authority of Fatespinning in Negaria).
Today, Flenken teaches Fatespinning and mentors those who wish to learn it from him, such as Thienna Relimon of the Blue Order. He has also enlisted in the Blackhawk Company, after witnessing the destruction of Eastshore by the Shaahesk forces of Drotid.
Pre-Adventuring Days
Coming soon, jaa!
Finding Andrinor
The Jolliemausch clan has a tradition, so to speak, that once a male Jolliemausch has reached a certain level of appetite, they are no longer the responsibility of the clan. At the age of 40, Flenken had grown to the point where he was declared ready to seek out his own fortune in the world. He packed whatever belongings he could carry into a backpack (including his spellbook, journal, and a number of pastries), enjoyed a last meal with his family, received a pouch of gold to help him on his way, and set out for Visimontium.
Upon arriving in the city, Flenken found himself in a bit of a bind. The journey had claimed just about all of his gold, and he found himself quite alone as well as hungry. He wandered the districts, finally stumbling upon the Temple district and the temple of Andrinor. Meekly stepping inside, the young mageling made his way over to High Priestess Rayna Na'Tanlynn. Then, in the clearest voice he could muster, he declared his devotion of faith to the God of Mortal Magic. Rayna smiled upon him and granted him the blessings of Andrinor, as well as a holy symbol and robe to signify his faith. Though he was both tired and hungry, Flenken did sleep at peace that evening with his dreams full of visions of the southern lands, and the color red.
The next morning, Flenken counted his remaining coins and set about looking for passage to the south. He ran into a fellow mage who was in a hurry to try the new portal system that was rumored to be open, and decided to see what the fuss was about. The price did seem a bit steep, but Flenken considered the time it would save and decided to purchase a trip as far south as he could afford. After handing over the last of his gold to the mage who was working the portal hub, Flenken stepped into the shimmering light, and in an instant found himself in the city of Elysia.
In the South, and The Red Order
Coming soon, jaa!
The Path of the Fatespinner
Coming soon, jaa!
Other Trivial Information
- Speaks common fairly well, with a sprinkling of Gnomish words in every sentence. These are generally exclamations, or words he feels the Gnomish term is "better suited" for.
- Is a 17 time Minur-Khuzad Dance Champion
- His official Title in the Red Order is Senior Magus of Legal Affairs, Culinary Arts, and Romantic Interests.
- Has a passion for invention and innovation, from more accurate portal opening to breeding a flying rothe.
- Has a nearly insatiable appetite for food, and a waistline to match it. Can often be found sneaking a snack into or out of a secret pocket in his robe.
Friends, Allies & Associates
- Mooble (his Familiar)
- Gurth Istar
- Samwir
- Hyacinth Pike
- Kassha Firehart
- Bedlam Dender
- Archibald Thel
- Oorayv'levena
Written Works
Flenken's Journeys
Practical Divinations for Fatespinning Learnings
The Fatespinning Handbook