Magic:Prismatic Spray

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Evocation
Level: Sor/Wiz 7
Innate Level: 7
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Spell Cone
Duration: Instantaneous
Counter(s): --
Saving Throw: Special (see text)
Spell Resistance: Yes
Metamagic: Quicken, Silent, Still
Energy Substitution: Yes

This spell causes seven shimmering, intertwined, multicolored beams of light to spray from the character's hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded (see blindness/deafness) for 1 rounds/caster level. All creatures in the area are randomly struck by one or two beams, which have additional effects.

1d8 Color of Beam Effect

1 Red 20 points fire damage (Reflex half)

2 Orange 40 points acid damage (Reflex half)

3 Yellow 80 points electricity damage (Reflex half)

4 Bebilith Venom Poison (Fortitude negates)

5 Blue paralyzed for 10 rounds (Fortitude negates)

6 Indigo confused for 10 rounds (Will negates)

7 Violet struck dead (Fortitude negates)

8 Struck by two rays Roll again twice, ignoring any #8 results


Spell List (Spell Format)

- Bard ( 0 1 2 3 4 5 6 )

- Cleric ( 0 1 2 3 4 5 6 7 8 9 )

- Druid ( 0 1 2 3 4 5 6 7 8 9 )

- Paladin ( 1 2 3 4 )

- Ranger ( 1 2 3 4 )

- Sorcerer ( 0 1 2 3 4 5 6 7 8 9 )

- Wizard ( 0 1 2 3 4 5 6 7 8 9 )

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