Magic:Slashing Darkness

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Level: Cleric 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Single
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Metamagic: Maximize, Empower, Quicken, Silent, Still
Energy Substitution: No

A hissing ray of pure darkness flies from your hand. A creature struck by the ray takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature is healed instead of damaged.