Magic:Battletide: Difference between revisions

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(Caps. aura size, no SR, updated description.)
 
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|Innate Level= 5
|Innate Level= 5
|Components= V, S
|Components= V, S
|Casting Time= 1 action
|Casting Time= 1 Action
|Range= Short
|Range= Personal
|Target= Area: Large
|Target= Caster (Aura: Medium)
|Duration= 1 Round/Level
|Duration= 1 Round/Level
|Counters=--
|Counters=--
|Saving Throw= None
|Saving Throw= None
|Spell Resistance= Yes
|Spell Resistance= No
|Metamagic= Extend, Quicken, Silent, Still
|Metamagic= Extend, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= <onlyinclude><includeonly>[[Magic:Battletide|Battletide]] - </includeonly>You create an aura that steals energy from your enemies. Your enemies suffer a -2 circumstance penalty on saves, attack rolls and damage rolls once entering the aura. On casting, you gain +2 circumstance bonus to your saves, attack rolls and damage rolls.</onlyinclude>
|Description= <onlyinclude><includeonly>[[Magic:Battletide|Battletide]] - </includeonly>Creates a 3.3 m radius aura that helps allies and steals energy from enemies. The caster gains a +2 bonus to saves, attack rolls, and damage rolls for the duration of the spell. Party members inside the aura will also receive a +2 bonus to saves, attack rolls, and damage rolls. Enemies suffer a -2 penalty on saves, attack rolls, and damage rolls while inside the aura.</onlyinclude>
}}
}}

Latest revision as of 00:30, 27 October 2025

Transmutation [ Mind-affecting ]
Level: Clr 5
Innate Level: 5
Component(s): V, S
Casting Time: 1 Action
Range: Personal
Target: Caster (Aura: Medium)
Duration: 1 Round/Level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

Creates a 3.3 m radius aura that helps allies and steals energy from enemies. The caster gains a +2 bonus to saves, attack rolls, and damage rolls for the duration of the spell. Party members inside the aura will also receive a +2 bonus to saves, attack rolls, and damage rolls. Enemies suffer a -2 penalty on saves, attack rolls, and damage rolls while inside the aura.