Magic:Flare: Difference between revisions

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m (Tweaking transclusion tags)
(Updated attack penalty and brought into line with updated template)
 
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<onlyinclude><includeonly>== Flare ==</includeonly>
{{Spell|Name=Flare
{{Spell|Name=Flare
|Status=Hooking
|Status=Hooking
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|Scripters=[[User:Tissa|Tissa]], [[User:IAkrai|IAkrai]], [[User:Buddha|Buddha]]
|Scripters=[[User:Tissa|Tissa]], [[User:IAkrai|IAkrai]], [[User:Buddha|Buddha]]
|Testers=[[User:Analgesia|Analgesia]]
|Testers=[[User:Analgesia|Analgesia]]
|School=[[Magic:Evocation|Evocation]]
|School=Evocation
|Subschool=  
|Subschool=  
|Descriptors=[ [[Magic:Descriptors#Light|Light]] ]
|Descriptors=[ [[Magic:Descriptors#Light|Light]] ]
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|Metamagic=Quicken, Silent
|Metamagic=Quicken, Silent
|Energy Substitution=No
|Energy Substitution=No
|Description=A burst of hot bright light is fired from the caster to one target. If the caster causes the light to burst directly in front of a single creature, that creature is dazzled. A dazzled creature suffers a –1 penalty on attack rolls. The creature recovers in 10 rounds. Sightless creatures are not affected by flare.
|Description=<onlyinclude><includeonly>[[Magic:Flare|Flare]] - </includeonly>A burst of hot bright light is fired from the caster to one target. If the caster causes the light to burst directly in front of a single creature, that creature is dazzled. A dazzled creature suffers a -2 penalty on attack rolls and and extra -1 per 10 caster levels, up to a maximum penalty of -4. The creature recovers in 10 rounds. Sightless creatures are not affected by flare.</onlyinclude>
}}</onlyinclude>
}}
 
[[Category:Magic|Flare]]

Latest revision as of 18:36, 27 April 2016

Evocation [ Light ]
Level: Brd 0, Drd 0, Sor/Wiz 0
Innate Level: 0
Component(s): V
Casting Time: 1 action
Range: Medium
Target: Effect: Burst of light
Duration: Instantaneous
Counter(s): --
Saving Throw: Fortitude negates
Spell Resistance: Yes
Metamagic: Quicken, Silent
Energy Substitution: No

A burst of hot bright light is fired from the caster to one target. If the caster causes the light to burst directly in front of a single creature, that creature is dazzled. A dazzled creature suffers a -2 penalty on attack rolls and and extra -1 per 10 caster levels, up to a maximum penalty of -4. The creature recovers in 10 rounds. Sightless creatures are not affected by flare.