CEP weapon feats: Difference between revisions

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{{OOCKnowledge}}
{{Systems}}
{{Systems}}


Monk Weapons:
[[nwn:Weapon_proficiency_(monk)|Monk Weapons]]:
The following weapons are treated as monk weapons at the following levels:
The following weapons are treated as monk weapons at the following levels:


     * Sai - 5
     * Sai - 5
     * Nunchaku - 5
     * Nunchaku - 5
    * Shuriken - 5
     * Windfire Wheel - 5
     * Windfire Wheel - 5
     * Quarterstaff - 10
     * Quarterstaff - 10
     * Qatar - 15
     * Katana - 15
    * Katar - 15
     * Fashion Accessory - 20
     * Fashion Accessory - 20




Weapon Finesse:
[[nwn:Weapon_finesse|Weapon Finesse]]:
The following weapons recieve weapon finesse for medium creatures:
The following weapons receive weapon finesse (standard creature size applies):


     * Assassin Dagger
     * Assassin Dagger
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     * Windfire Wheel
     * Windfire Wheel
     * Fashion Accessory
     * Fashion Accessory
An additional note: [[NWN:Size_modifier|Large]] and [[NWN:Size_modifier|Huge]] creatures are able to finesse most, if not all, weapons relative one size category up. This does not apply exclusively to CEP Weapons, but to all weapons.




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     * Longsword Feats - Mercurial Longsword
     * Longsword Feats - Mercurial Longsword
     * Greatsword Feats - Mercurial Greatsword
     * Greatsword Feats - Mercurial Greatsword
     * Doublesword Feats - Double-Scimitar
     * Two-bladed sword (doublesword) Feats - Double-Scimitar
 


* '''Note:''' All Avlis spell modifications also apply to CEP weapons. See: [[Shs:Magic_System|Magic System]]


* '''Note:''' All Avlis spell modifications also apply to CEP weapons. See: [[Magic_System|Magic System]]
* '''Note:''' Some of the above weapons may also require Exotic Weapon Proficiency to wield.
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[[Category:Systems|CEP]]
[[Category:Systems|CEP]]

Latest revision as of 08:12, 6 July 2023


Systems and Tools


Monk Weapons: The following weapons are treated as monk weapons at the following levels:

   * Sai - 5
   * Nunchaku - 5
   * Shuriken - 5
   * Windfire Wheel - 5
   * Quarterstaff - 10
   * Katana - 15
   * Katar - 15
   * Fashion Accessory - 20


Weapon Finesse: The following weapons receive weapon finesse (standard creature size applies):

   * Assassin Dagger
   * Light Mace 2
   * Scimitar
   * Light Pick
   * Sap
   * Goad
   * Sai
   * Nunchaku
   * Katar
   * Kukri2
   * Windfire Wheel
   * Fashion Accessory

An additional note: Large and Huge creatures are able to finesse most, if not all, weapons relative one size category up. This does not apply exclusively to CEP Weapons, but to all weapons.


Weapon Feats: The following weapon feats apply to the following weapons:

   * Dagger Feats - Assassin Dagger
   * Light Mace Feats - Light Mace2
   * Club Feats - Heavy Mace, Sap
   * Battle Axe Feats - Heavy Pick
   * Hand Axe Feats - Light Pick
   * Scimitar Feats - Falchion 1, Falchion 2
   * Warhammer Feats - Maul
   * Sickle Feats - Goad
   * Kama Feats - Sai, Windfire Wheel
   * Unarmed Feats - Nunchaku, Fashion Accessory
   * Shortsword Feats - Katar
   * Kukri Feats - Kukri2
   * Longsword Feats - Mercurial Longsword
   * Greatsword Feats - Mercurial Greatsword
   * Two-bladed sword (doublesword) Feats - Double-Scimitar


  • Note: All Avlis spell modifications also apply to CEP weapons. See: Magic System
  • Note: Some of the above weapons may also require Exotic Weapon Proficiency to wield.