Holy Warrior Smite: Difference between revisions

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==Description of the Holy Warrior Smite Ability==
==Description of the Holy Warrior Smite Ability==
Some custom [[Holy Warriors]] receive the ability to "Smite" a particular Alignment. For example, [[Champion|Champions]] and [[Avenger|Avengers]] receive the Smite Evil ability at Level 4.   
Some custom [[Holy Warriors]] receive the ability to "Smite" a particular Alignment. For example, [[Champion|Champions]] and [[Avenger|Avengers]] receive the Smite Evil ability at Level 3.   


As opposed to working the same way as a [[Paladin|Paladin's]] Smite Evil, Holy Warriors instead receive bonus positive/negative energy damage vs. evil/good/law/chaos, depending on the Holy Warrior class, to their main-hand melee weapon for a number of rounds equal to their [[NWN:Charisma|charisma]] modifier. This weapon is also given a temporary attack bonus vs. evil/good/law/chaos equal to the Holy Warriors's charisma modifier.  
As opposed to working the same way as a [[Paladin|Paladin's]] Smite Evil, Holy Warriors instead receive bonus positive/negative energy damage vs. evil/good/law/chaos, depending on the Holy Warrior class, to their weapon(s) for a number of rounds equal to their [[NWN:Charisma|charisma]] modifier. This weapon is also given a temporary attack bonus vs. evil/good/law/chaos equal to the Holy Warriors's charisma modifier.  


As a Holy Warrior's level increases, the energy damage bonus will increase:
As a Holy Warrior's level increases, the energy damage bonus will increase:
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*Level 25+: 2d12
*Level 25+: 2d12


Uses per day may be increased by taking the [[NWn:Extra_Smiting|Extra Smiting]] feat; however [[NWN:Great_Smiting|Great Smiting]] will not increase or affect a Holy Warrior's Smite ability.
==Notes==
* Uses per day may be increased to three by taking the [[NWn:Extra_Smiting|Extra Smiting]] feat; however [[NWN:Great_Smiting|Great Smiting]] will not increase or affect a Holy Warrior's Smite ability.
* Smite evil for some holy warriors is bugged such that they are unable to use via the radial emote.  As a work around, the ability may be called by typing '/smite' in the chat window.
* As of 26 Feb 2009:
** This ability stacks with other attack bonuses vs. alignment, though it may not show up properly in the player character sheet (use the combat window instead).
** This ability works with both melee and ranged weapons (and fists).


==Discussion Thread Reference==
==Discussion Thread Reference==
See http://www.avlis.org/viewtopic.php?t=87352
See http://www.avlis.org/viewtopic.php?t=87352
{{Project|specifics=What has to be done is to make the Great Smite feat work with this special ability. Skills needed: scripting (medium)}}

Latest revision as of 03:18, 27 February 2009


Description of the Holy Warrior Smite Ability

Some custom Holy Warriors receive the ability to "Smite" a particular Alignment. For example, Champions and Avengers receive the Smite Evil ability at Level 3.

As opposed to working the same way as a Paladin's Smite Evil, Holy Warriors instead receive bonus positive/negative energy damage vs. evil/good/law/chaos, depending on the Holy Warrior class, to their weapon(s) for a number of rounds equal to their charisma modifier. This weapon is also given a temporary attack bonus vs. evil/good/law/chaos equal to the Holy Warriors's charisma modifier.

As a Holy Warrior's level increases, the energy damage bonus will increase:

  • Level 1-4: 1d4
  • Level 5-8: 1d6
  • Level 9-12: 2d4
  • Level 13-16: 2d6
  • Level 17-20: 2d8
  • Level 21-24: 2d10
  • Level 25+: 2d12

Notes

  • Uses per day may be increased to three by taking the Extra Smiting feat; however Great Smiting will not increase or affect a Holy Warrior's Smite ability.
  • Smite evil for some holy warriors is bugged such that they are unable to use via the radial emote. As a work around, the ability may be called by typing '/smite' in the chat window.
  • As of 26 Feb 2009:
    • This ability stacks with other attack bonuses vs. alignment, though it may not show up properly in the player character sheet (use the combat window instead).
    • This ability works with both melee and ranged weapons (and fists).

Discussion Thread Reference

See http://www.avlis.org/viewtopic.php?t=87352