Magic:Circle of Death: Difference between revisions

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|Scripters= [[User:dougnoel|dougnoel]]
|Scripters= [[User:dougnoel|dougnoel]]
|Testers=
|Testers=
|School= [[Magic:Necromancy|Necromancy]]
|School= Necromancy
|Subschool=
|Subschool=
|Descriptors= [ [[Magic:Descriptors#Death|Death]] ]
|Descriptors= [ [[Magic:Descriptors#Death|Death]] ]
|Level= Sor/Wiz 6
|Level= Sor/Wiz 6
|Innate Level= 6
|Innate Level= 6
|Components= V, S
|Components= V, S, <I>M</I>
|Casting Time= 1 action
|Casting Time= 1 action
|Range= Medium
|Range= Medium
|Target= Colossal
|Target= Colossal
|Duration= Instantaneous
|Duration= Instantaneous
|Counters= [[Magic:Death Ward|Death Ward]]
|Counters= --
|Saving Throw= Fortitude negates
|Saving Throw= Fortitude negates
|Spell Resistance= Yes
|Spell Resistance= Yes
|Metamagic= Empower, Maximize, Quicken, Silent, Still
|Metamagic= Empower, Maximize, Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= A wave of negative energy bursts from the target location.  A number of enemy creatures equal to 1d4 per caster level must make a Fortitude save or die, beginning with those creatures with the lowest Hit Dice. Creatures with 9 or more Hit Dice are unaffected.
|Description= <onlyinclude><includeonly>[[Magic:Circle of Death|Circle of Death]] - </includeonly>A wave of negative energy bursts from the target location.  A number of creatures equal to 1d4 per caster level must make a Fortitude save or die, beginning with those creatures with the lowest Hit Dice. Creatures with 9 or more Hit Dice are unaffected.</onlyinclude>
}}
}}
[[Category:Magic|Circle of Death]]

Latest revision as of 10:04, 28 April 2016

Necromancy [ Death ]
Level: Sor/Wiz 6
Innate Level: 6
Component(s): V, S, M
Casting Time: 1 action
Range: Medium
Target: Colossal
Duration: Instantaneous
Counter(s): --
Saving Throw: Fortitude negates
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

A wave of negative energy bursts from the target location. A number of creatures equal to 1d4 per caster level must make a Fortitude save or die, beginning with those creatures with the lowest Hit Dice. Creatures with 9 or more Hit Dice are unaffected.