Magic:Create Magic Tattoo: Difference between revisions

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((Added description for create magic tattoo))
 
(CoPaP tlk fix)
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|Metamagic= Extend
|Metamagic= Extend
|Energy Substitution=--  
|Energy Substitution=--  
|Description= Create magic tattoo creates a single magic tattoo. The caster determines the exact type of tattoo created, though the selection allowed is limited by the casters level. Creating a tattoo requires a lore skill check, the DC depending on the exact tattoo created. A single creature may only have 3 tattoos at any one time. Once a creature has 3 tattoos, additional tattoos will fail.<br>
|Description= Create magic tattoo creates a single magic tattoo. The caster determines the exact type of tattoo created, though the selection allowed is limited by the caster's level. Creating a tattoo requires a lore skill check, the DC depending on the exact tattoo created. A single creature may only have 3 tattoos at any one time. Once a creature has 3 tattoos, additional tattoos fail.<br>
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The following tattoos may be created, all require a lore skill check, DC10:<br>
The following tattoos may be created, all require a lore skill check, DC10:<br>
+2 to one saving throw type.<br>
+2 to one saving throw type.<br>
+1 attack rolls.<br>
+1 to attack rolls.<br>
+1 deflection bonus to AC.<br>
+1 deflection bonus to AC.<br>
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Revision as of 17:19, 12 December 2007

[[Magic:Conjuration|Conjuration]]
Level: Sor/Wiz 2
Innate Level: 2
Component(s): Verbal, Somatic
Casting Time: 1 action
Range: Touch
Target: Creature touched
Duration: 24 hours
Counter(s):
Saving Throw: None
Spell Resistance: No
Metamagic: Extend
Energy Substitution: --

Create magic tattoo creates a single magic tattoo. The caster determines the exact type of tattoo created, though the selection allowed is limited by the caster's level. Creating a tattoo requires a lore skill check, the DC depending on the exact tattoo created. A single creature may only have 3 tattoos at any one time. Once a creature has 3 tattoos, additional tattoos fail.

The following tattoos may be created, all require a lore skill check, DC10:
+2 to one saving throw type.
+1 to attack rolls.
+1 deflection bonus to AC.

The following tattoos may be created by casters of level 7 or higher, all require a lore skill check, DC15:
+2 to all savings throws.
+2 to attack rolls.

The following tattoos may be created by casters of level 13 or higher, all require a lore skill check, DC20:
Spell resistance of 10+ 1 / 6 caster levels.
+2 to any one ability score. [[Category:Conjuration Spells|Create Magic Tattoo]]