Magic:Create Magic Tattoo: Difference between revisions

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'''Notes'''
'''Notes'''


<s>* The tattoo choices are from a menu, and so the spell cannot be cast in combat.</s>
* Tattoo choices are now controlled by [[Avlis Command Prompt|/chat commands]], type <code>/help magictat</code> for a list of commands. See [Avlis_Command_Prompt#Create_Magic_Tattoo|Avlis Command Prompt: Magic Tattoo] for details.
* Tattoo choices are now controlled by [[Avlis Command Prompt|/chat commands]], type /help magictat for a list of commands. See [https://www.avlis.org/viewtopic.php?p=1462140#p1462140 dev update] for details.
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Revision as of 03:15, 15 August 2021

Conjuration
Level: Sor/Wiz 2
Innate Level: 2
Component(s): Verbal, Somatic
Casting Time: 1 action
Range: Touch
Target: Creature touched
Duration: 96 Minutes
Counter(s):
Saving Throw: None
Spell Resistance: No
Metamagic: Extend
Energy Substitution: --

Create magic tattoo creates a single magic tattoo conferring a bonus upon the subject. The caster determines the exact type of tattoo created, though the selection allowed is limited by the caster's level. Creating a tattoo requires a Lore skill check, the DC depending on the exact tattoo created. A single creature may only have 3 tattoos at any one time. Once a creature has 3 tattoos, additional tattoos fail.

The following tattoos may be created, all require a Lore skill check, DC10:

  • +2 to one saving throw type.
  • +1 to attack rolls.
  • +1 deflection bonus to AC.


The following tattoos may be created by casters of level 7 or higher, all require a Lore skill check, DC15:

  • +2 to all savings throws.
  • +2 to attack rolls.


The following tattoos may be created by casters of level 13 or higher, all require a Lore skill check, DC20:

  • Spell resistance of 10+ 1 / 6 caster levels.
  • +2 to any one ability score.



Notes

  • Tattoo choices are now controlled by /chat commands, type /help magictat for a list of commands. See [Avlis_Command_Prompt#Create_Magic_Tattoo