Magic:Cure Minor Wounds: Difference between revisions

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|Metamagic= Quicken, Silent, Still
|Metamagic= Quicken, Silent, Still
|Energy Substitution= No
|Energy Substitution= No
|Description= When laying the character's hand upon a living creature, the character channels positive energy that cures 1d4 points of damage.
|Description= When laying the character's hand upon a living creature, the character channels positive energy that heals 1d6% of the target's maximum HP.
 
When cast from an item, the spell heals the target by only 1d4 HP.


Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. A successful touch attack must first be made when this spell is used against undead. An undead creature can attempt a Will save to take half damage.
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. A successful touch attack must first be made when this spell is used against undead. An undead creature can attempt a Will save to take half damage.

Revision as of 13:27, 23 March 2012

[[Magic:Conjuration|Conjuration]] (Healing) [ Positive ]
Level: Brd 0, Clr 0, Drd 0
Innate Level: 0
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: Will half (harmless) (see text)
Spell Resistance: Yes (harmless)
Metamagic: Quicken, Silent, Still
Energy Substitution: No

When laying the character's hand upon a living creature, the character channels positive energy that heals 1d6% of the target's maximum HP.

When cast from an item, the spell heals the target by only 1d4 HP.

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. A successful touch attack must first be made when this spell is used against undead. An undead creature can attempt a Will save to take half damage. [[Category:Conjuration Spells|Cure Minor Wounds]]