Magic:Daze: Difference between revisions

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<onlyinclude>
<onlyinclude><includeonly>== Daze ==</includeonly>
<includeonly>
== Daze ==
</includeonly>
{{Spell|Name= Daze
{{Spell|Name= Daze
|Status= complete
|Status= complete
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|Energy Substitution= No
|Energy Substitution= No
|Description= This enchantment clouds the mind of a humanoid of Medium-size or smaller so that he takes no actions. Humanoids of 6 or more HD are not affected. The dazed subject is not stunned (so attackers get no special advantage against him), but can’t move, cast spells, use mental abilities, etc.
|Description= This enchantment clouds the mind of a humanoid of Medium-size or smaller so that he takes no actions. Humanoids of 6 or more HD are not affected. The dazed subject is not stunned (so attackers get no special advantage against him), but can’t move, cast spells, use mental abilities, etc.
}}
}}</onlyinclude>
</onlyinclude>


[[Category:Magic|Daze]]
[[Category:Magic|Daze]]
[[Category:Enchantment Spells|Daze]]
[[Category:Enchantment Spells|Daze]]

Revision as of 01:57, 7 February 2015

[[Magic:Enchantment|Enchantment]] ( Compulsion ) [ Mind-affecting ]
Level: Brd 0, Sor/Wiz 0
Innate Level: 0
Component(s): V, S
Casting Time: 1 action
Range: Long
Target: Single
Duration: 2 rounds
Counter(s): --
Saving Throw: Will negates
Spell Resistance: Yes
Metamagic: Extend, Quicken, Silent, Still
Energy Substitution: No

This enchantment clouds the mind of a humanoid of Medium-size or smaller so that he takes no actions. Humanoids of 6 or more HD are not affected. The dazed subject is not stunned (so attackers get no special advantage against him), but can’t move, cast spells, use mental abilities, etc. [[Category:Enchantment Spells|Daze]]