Magic:Energy Drain

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Revision as of 20:15, 14 April 2016 by LillyBe'letane (talk | contribs) (Wrong value for temp hp)
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Necromancy [ Negative ]
Level: Clr 9, Sor/Wiz 9
Innate Level: 9
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

On a successful ranged touch attack the target creature permanently loses 2d4 character levels.

If cast on an Undead creature, they are instead empowered, gaining 2+(2d4/2) Strength, Dexterity and Constitution, +2d4 Attack Bonus, Dodge AC, Universal Saves, All Skills and Turn Resistance, and 2d4*5+(Casterlevel) Temporary Hit Points. They also gain 5/- Damage Resistance to Physical damage per rank of Spell Focus: Necromancy the caster possesses, to a maximum of 15/- with Epic Spell Focus.