Magic:Enervation: Difference between revisions

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m (Wrong value for temp hp)
(Removed unnecessary <br> (use double spaces for a paragraph break, or at least properly close them with <br /> for rendering in strict XHTML, if you must have slightly less than a paragraph break). Fixed template usage.)
Line 4: Line 4:
|Scripters= [[User:IceThorn|IceThorn]]
|Scripters= [[User:IceThorn|IceThorn]]
|Testers= [[User:IceThorn|IceThorn]]
|Testers= [[User:IceThorn|IceThorn]]
|School= [[Magic:Necromancy|Necromancy]]
|School= Necromancy
|Subschool=
|Subschool=
|Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ]
|Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ]
Line 20: Line 20:
|Energy Substitution= No
|Energy Substitution= No
|Description= The target creature temporarily loses 1d4 character levels.  
|Description= The target creature temporarily loses 1d4 character levels.  
<br>
 
<br>If cast on an Undead creature, they are instead empowered, gaining 1d4 Strength, Dexterity, Constitution, Attack Bonus, Dodge AC, Universal Saves, All Skills and Turn Resistance, and 1d4*5+(Casterlevel/2) Temporary Hit Points. They also gain +1 Regeneration per rank of Spell Focus: Necromancy the caster possesses, to a maximum of +3 with Epic Spell Focus.  
 
If cast on an Undead creature, they are instead empowered, gaining 1d4 Strength, Dexterity, Constitution, Attack Bonus, Dodge AC, Universal Saves, All Skills and Turn Resistance, and 1d4*5+(Casterlevel/2) Temporary Hit Points. They also gain +1 Regeneration per rank of Spell Focus: Necromancy the caster possesses, to a maximum of +3 with Epic Spell Focus.  
}}
}}
[[Category:Magic|Enervation]]
[[Category:Necromancy Spells|Enervation]]

Revision as of 14:21, 17 April 2016

Necromancy [ Negative ]
Level: Sor/Wiz 4
Innate Level: 4
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Single
Duration: 4 minutes/level
Counter(s): --
Saving Throw: Fortitude negates
Spell Resistance: Yes
Metamagic: Empower, Extend, Maximize, Quicken, Silent, Still
Energy Substitution: No

The target creature temporarily loses 1d4 character levels.


If cast on an Undead creature, they are instead empowered, gaining 1d4 Strength, Dexterity, Constitution, Attack Bonus, Dodge AC, Universal Saves, All Skills and Turn Resistance, and 1d4*5+(Casterlevel/2) Temporary Hit Points. They also gain +1 Regeneration per rank of Spell Focus: Necromancy the caster possesses, to a maximum of +3 with Epic Spell Focus.