Magic:Great Thunderclap: Difference between revisions

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m (Added spell school categorization)
(Updated effects and brought partly into line with updated template)
 
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|Scripters=
|Scripters=
|Testers=
|Testers=
|School=[[Magic:Evocation|Evocation]]
|School=Evocation
|Subschool=
|Subschool=
|Descriptors=[ [[Magic:Descriptors#Sonic|Sonic]] ]
|Descriptors=[ [[Magic:Descriptors#Sonic|Sonic]] ]
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following effects:
following effects:


# Creatures must successfully make a will saving throw or be stunned for 1 round;
# Creatures must successfully make a will saving throw or be stunned for 1 round + 1 further round per 10 caster levels;
# Creatures must successfully make a fortitude saving throw or be deafened for 1 minute; and
# Creatures must successfully make a fortitude saving throw or be deafened for 1 minute + 1 further minute per 10 caster levels; and
# Creatures must successfully make a reflex saving throw or be knocked prone.
# Creatures must successfully make a reflex saving throw or be knocked prone.
}}
}}
[[Category:Magic|Great Thunderclap]]
[[Category:Evocation Spells|Great Thunderclap]]

Latest revision as of 18:48, 27 April 2016

Evocation [ Sonic ]
Level: Sor/Wiz 7
Innate Level: 7
Component(s): V, S
Casting Time: 1 action
Range: Medium
Target: Gargantuan
Duration: Instantaneous
Counter(s): --
Saving Throw: See Description
Spell Resistance: No
Metamagic: Quicken, Silent, Still
Energy Substitution: --

The caster creates a deafening sound like a thunderclap including a shock wave. All creatures in a 5’/lvl radius spread take the following effects:

  1. Creatures must successfully make a will saving throw or be stunned for 1 round + 1 further round per 10 caster levels;
  2. Creatures must successfully make a fortitude saving throw or be deafened for 1 minute + 1 further minute per 10 caster levels; and
  3. Creatures must successfully make a reflex saving throw or be knocked prone.