Magic:Ice Dagger: Difference between revisions

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|Scripters= [[User:dougnoel|dougnoel]]
|Scripters= [[User:dougnoel|dougnoel]]
|Testers=
|Testers=
|School= [[Magic:Evocation]]
|School= [[Magic:Evocation|Evocation]]
|Subschool=
|Subschool=
|Descriptors= [ [[Magic:Descriptors#Cold|Cold]] ]
|Descriptors= [ [[Magic:Descriptors#Cold|Cold]] ]

Revision as of 22:24, 23 August 2005

[[Magic:Evocation|Evocation]] [ Cold ]
Level: Sor/Wiz 1
Innate Level: 1
Component(s): V, S
Casting Time: 1 action
Range: Close
Target: One target
Duration: Instantaneous
Counter(s): --
Saving Throw: Reflex 1/2
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: Yes

Character creates a dagger-shaped piece of ice that launches itself at a target within range as a grenadelike weapon. The ice dagger deals 1d4 points of cold damage to the target per caster level (maximum 5d4), and the target may make a Reflex save for half damage. Creatures within 5 feet of the target take 1 point of cold damage. [[Category:Evocation Spells|Ice Dagger]]