Magic:Inflict Light Wounds: Difference between revisions

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|Scripters= [[User:IAkrai|IAkrai]]
|Scripters= [[User:IAkrai|IAkrai]]
|Testers=
|Testers=
|School= [[Magic:Necromancy|Necromancy]]
|School= Necromancy
|Subschool=
|Subschool=
|Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ]
|Descriptors= [ [[Magic:Descriptors#Negative|Negative]] ]
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}}
}}
[[Category:Magic|Inflict Light Wounds]]
[[Category:Necromancy Spells|Inflict Light Wounds]]

Revision as of 15:00, 24 December 2018

Necromancy [ Negative ]
Level: Clr 1
Innate Level: 1
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: Will halves
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

When laying the character's hand upon a creature, the character channels negative energy that deals 1d8 points of damage +1 per caster level (maximum +5). Since undead are powered by negative energy, this spell cures them of a like amount of damage, rather than harming them.