Magic:Polymorph Self

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Revision as of 17:19, 10 April 2008 by Chamalscuro (talk | contribs) (Changed Special attributes to match results found by NWNwiki users)
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[[Magic:Transmutation|Transmutation]]
Level: Rgr 4, Sor/Wiz 4
Innate Level: 4
Component(s): V
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 1 turn/level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Extend, Quicken, Silent
Energy Substitution: No

The caster is able to turn himself into one of the following forms:giant spider, troll, umber hulk, pixie, zombie


Form STR DEX CON hp AC Attk Abilities/Immunities
Giant Spider 19 17 12 +20 +5 1d8+2 On hit: poison: large spider venom; Freedom of movement
Troll 23 14 23 +10 +5 1d6+6(x3) Regeneration +5
Umber Hulk 23 15 19 +30 +7 2d4+6/2d4+6/2d8+6 True Seeing
Pixie 10 24 10 +0 +5 1d2 Immunity: spell school: enchantment; Immunity: spells by level (level 3 or lower)
Zombie 14 14 14 +40 +0 1d6+2 Damage resistance: bludgeoning 10/-; Damage resistance: piercing 10/-; Damage resistance: slashing 10/-


Notes

  • The AC bonus is a Dodge bonus.
  • No items merge into any form.
  • Pixies move faster than a regular model, allowing swift travel.
  • In zombie form, a character is treated as undead in a few aspects. For example, Harm and Heal have reversed effects, and the character can be Turned by clerics. However, the caster does not receive the typical undead immunities like immunity to critical hits or sneak attacks.
  • The damage column lists creature weapons, which are not indicative of the number of attacks per round.

[[Category:Transmutation Spells|Polymorph Self]]