Magic:Prismatic Spray: Difference between revisions

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|Metamagic= Quicken, Silent, Still
|Metamagic= Quicken, Silent, Still
|Energy Substitution= Yes
|Energy Substitution= Yes
|Description= This spell causes seven shimmering, intertwined, multicolored beams of light to spray from the character's hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded (see blindness/deafness) for 1 rounds/caster level. All creatures in the area are randomly struck by one or two beams, which have additional effects.
|Description= This spell causes seven shimmering, intertwined, multicolored beams of light to spray from the character's hand. Each beam has a different power. Enemies in the area of the spell with 8 HD or less are automatically blinded (see blindness/deafness) for 1 rounds/caster level. All enemies in the area are randomly struck by one or two beams, which have additional effects.


1d8 Color of Beam Effect
1 25d4 fire damage (Reflex half)


1 Red 20 points fire damage (Reflex half)  
2 25d6 acid damage (Reflex half)  


2 Orange 40 points acid damage (Reflex half)  
3 25d8 electricity damage (Reflex half)  


3 Yellow 80 points electricity damage (Reflex half)  
4 2d6 Constitution drain  (Fortitude negates)


4 Bebilith Venom Poison  (Fortitude negates)
5 Paralyzed for 10 rounds (Fortitude negates)


5 Blue paralyzed for 10 rounds (Fortitude negates)
6 Confused for 10 rounds (Will negates)
 
6 Indigo confused for 10 rounds (Will negates)
   
   
7 Violet struck dead (Fortitude negates)  
7 Struck dead (Fortitude negates)  


8 Struck by two rays Roll again twice, ignoring any #8 results  
8 Struck by two rays Roll again twice, ignoring any #8 results  

Revision as of 19:37, 30 July 2016

[[Magic:Evocation|Evocation]]
Level: Sor/Wiz 7
Innate Level: 7
Component(s): V, S
Casting Time: 1 action
Range: Short
Target: Spell Cone
Duration: Instantaneous
Counter(s): --
Saving Throw: Special (see text)
Spell Resistance: Yes
Metamagic: Quicken, Silent, Still
Energy Substitution: Yes

This spell causes seven shimmering, intertwined, multicolored beams of light to spray from the character's hand. Each beam has a different power. Enemies in the area of the spell with 8 HD or less are automatically blinded (see blindness/deafness) for 1 rounds/caster level. All enemies in the area are randomly struck by one or two beams, which have additional effects.

1 25d4 fire damage (Reflex half)

2 25d6 acid damage (Reflex half)

3 25d8 electricity damage (Reflex half)

4 2d6 Constitution drain (Fortitude negates)

5 Paralyzed for 10 rounds (Fortitude negates)

6 Confused for 10 rounds (Will negates)

7 Struck dead (Fortitude negates)

8 Struck by two rays Roll again twice, ignoring any #8 results [[Category:Evocation Spells|Prismatic Spray]]