Magic:Storm of Vengeance: Difference between revisions

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(Removed irrelevant PnP descrip; somebody w/knowledge of this spell may want to check details)
(... and are stunned for one round.)
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Storm rains acid, lightning, and hail for 6d6 damage each round  
Storm rains acid, lightning, and hail for 6d6 damage each round  


The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect take 3d6 points of acid damage. Those who fail a Reflex save take an additional 3d6 points of electrical damage.
The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect take 3d6 points of acid damage. Those who fail a Reflex save take an additional 3d6 points of electrical damage and are stunned for one round.  
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[[Category:Magic|Storm of Vengeance]]
[[Category:Magic|Storm of Vengeance]]
[[Category:Conjuration Spells|Storm of Vengeance]]
[[Category:Conjuration Spells|Storm of Vengeance]]

Revision as of 14:00, 25 October 2010

[[Magic:Conjuration|Conjuration]] ( Summoning ) [ Sonic, Acid( Negative-Positive ), Cold, Electricity ]
Level: Clr 9, Drd 9
Innate Level: 9
Component(s): V, S
Casting Time: 1 full round
Range: Long
Target: Point with 360-ft.-radius storm cloud (Colossal)
Duration: Concentration (maximum 10 rounds) (D)
Counter(s): --
Saving Throw: See text
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

Storm rains acid, lightning, and hail for 6d6 damage each round

The area around the caster is blasted by lightning and acidic rain. Each round, all enemies within the area of effect take 3d6 points of acid damage. Those who fail a Reflex save take an additional 3d6 points of electrical damage and are stunned for one round. [[Category:Conjuration Spells|Storm of Vengeance]]