Summon Familiar: Difference between revisions

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[[Image:Ife familiar.gif|right|Summon Familiar]]
[[Image:Ife familiar.gif|right|Summon Familiar]]
{{Systems}}
'''Type of Feat''': [[NWN:Class|Class]]
'''Type of Feat''': [[NWN:Class|Class]]


'''Prerequisite''': [[Sorcerer]] 1, [[Wizard]] 1
'''Prerequisite''': [[Sorcerer]] 1, [[Wizard]] 1


'''Specifics''': A character with this feat may [[NWN:summon|summon]] a familiar once per day. If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again the following day.
'''Use''': Selected


The following familiars are available:
'''Specifics''': A character with this feat may [[NWN:summon|summon]] a familiar once per day. If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again the following day. Familiars gain hitpoints, feats, abilities and new appearances every few levels as in the table below.
* [[NWN:Bat| Bat]]
{| style="background-color: #EFF1FB; border: 1px solid #B6BCE2; padding: 2px;" cellspacing="0px" cellpadding="4px"
* [[NWN:Panther| Panther]]
|+ '''Familiars and Selectable Appearances'''
* [[NWN:Hell Hound| Hell Hound]]
! style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | Base Familiar
* [[NWN:Imp | Imp]]
! style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | lvl11+
* [[NWN:Fire Mephit| Fire Mephit]]
! style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | lvl16+
* [[NWN:Ice Mephit| Ice Mephit]]
! style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | lvl21+  
* [[NWN:Pixie| Pixie]]
|-  
* [[NWN:Raven|Raven]]
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Bat| Bat]]
* [[NWN:Faerie Dragon|Faerie Dragon]]
* [[NWN:Pseudodragon|Pseudodragon]]
* [[NWN:Eyeball|Eyeball]]
 
On Avlis, you can choose a new appearance in the conversation with the familiar, so long as you have the correct base familiar and enough levels. The details are as follows.
{|
! Base Familiar
! lvl11+
! lvl16+
! lvl21+  
|-
| Bat
| Mouse
| Mouse
| Ferret
| Ferret
| Mink  
| Mink  
|-
|-
| Panther
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Panther| Panther]]
| Lion
| Lion
| White tiger
| White tiger
| Housecat  
| Housecat  
|-
|-
| Hell hound
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Hell Hound| Hell Hound]]
| Blink dog
| Blink dog
| Fenhound
| Fenhound
| Malar panther  
| Malar panther  
|-
|-
| Imp                   
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Imp | Imp]]                  
| Viper               
| Viper               
| Fire ant           
| Fire ant           
| Scorpion  
| Scorpion  
|-
|-
| Fire mephit            
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Fire Mephit| Fire Mephit]]            
| Fire               
| Fire               
| Magma           
| Magma           
| Smoke (small elemental)  
| Smoke (small elemental)  
|-
|-
| Ice mephit           
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Ice Mephit| Ice Mephit]]         
| Ice                 
| Ice                 
| Water             
| Water             
| Steam (small elemental)  
| Steam (small elemental)  
|-
|-
| Pixie
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Pixie| Pixie]]
| Brownie            
| Parrot            
| Small satyr       
| Small satyr       
| Lantern archon  
| Lantern archon  
|-
|-
| Raven               
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Raven|Raven]]                
| Chicken
| Chicken
| Stirge
| Stirge
| Eagle  
| Eagle  
|-
|-
| Fairy dragon
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Faerie Dragon|Faerie Dragon]]
| Raccoon
| Raccoon
| Otter
| Otter
| Skunk  
| Skunk  
|-
|-
| Pseudodragon         
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Pseudodragon|Pseudodragon]]        
| Beetle             
| Beetle             
| Crab             
| Crab             
| Penguin  
| Penguin  
|-
|-
| Eyeball
| style="background-color: #B6BCE2; border: 1px solid #B6BCE2;" | [[NWN:Eyeball|Eyeball]]
| Black pudding     
| Black pudding     
| Flying eye       
| Flying eye       
| Gelatinous cube
| Gelatinous cube
|}
|}
'''Use''': Selected
: Lvl refers to Level of eligible player character class (Sorcerer, Wizard).
 
* See also: [[Voice Throw]] (Use the chat client to speak on behalf of your familiar)
* See also: [[Rules:Specific_Rules:Roleplaying_Related#Speaking:_Familiars.2CChangelings.2CShapeshifters_.26Telepathy|Familiars and Speech]] (Which familiar (appearance) types can speak)


[[category:feats]]
[[Category:Feats]]
[[Category:Systems]]

Latest revision as of 23:51, 5 July 2023

Summon Familiar
Summon Familiar
Systems and Tools

Type of Feat: Class

Prerequisite: Sorcerer 1, Wizard 1

Use: Selected

Specifics: A character with this feat may summon a familiar once per day. If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again the following day. Familiars gain hitpoints, feats, abilities and new appearances every few levels as in the table below.

Familiars and Selectable Appearances
Base Familiar lvl11+ lvl16+ lvl21+
Bat Mouse Ferret Mink
Panther Lion White tiger Housecat
Hell Hound Blink dog Fenhound Malar panther
Imp Viper Fire ant Scorpion
Fire Mephit Fire Magma Smoke (small elemental)
Ice Mephit Ice Water Steam (small elemental)
Pixie Parrot Small satyr Lantern archon
Raven Chicken Stirge Eagle
Faerie Dragon Raccoon Otter Skunk
Pseudodragon Beetle Crab Penguin
Eyeball Black pudding Flying eye Gelatinous cube
Lvl refers to Level of eligible player character class (Sorcerer, Wizard).
  • See also: Voice Throw (Use the chat client to speak on behalf of your familiar)
  • See also: Familiars and Speech (Which familiar (appearance) types can speak)