User:A Wanderer (nethervoid): Difference between revisions

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== More facts about Player Housing ==
== Odds and Ends ==


=== Tips for Building ===
[[Unofficial Player Housing FAQ and Tips]]
 
- Save often!  There's nothing worse than building something twice.
 
=== Keys and Plot Locks ===
 
Q: A door with attributes 'plot','plot','plot','key only' in the pricing sheet costs 100k while an all plot door costs 120k.  What's the difference?<br>
A: If a door is not set 'plot' in the toolset, it can be busted in by whatever means:  your items are not safe from theft.  If a door is marked 'key only' in the pricing sheet, PCs can ''legally'' sneak in behind you:  your items are not safe from theft.  To make sure your items are safe from theft, and are protected from theft under the rules of Avlis, mark your door 'plot' in the toolset, and price it out all plot.  [Source: [http://www.avlis.org/viewtopic.php?t=49512]]
 
Q: Oh I want a ring that opens my house!<br>
A: No.  All player housing keys MUST look like a key.  The only exception is guild housing where the key can be the guild token, because the guild token is already a part of the pallet.  [Source: [http://www.avlis.org/viewtopic.php?t=49512]]
 
=== Pricing ===
 
Q: So what placables do I have to price out?  Do I pay for every candle, plant, and chair?<br>
A: No.  You only have to price out p-chests, display chests, crafting plants, crafting placables, doors, and any placable of which you have changed the attributes away from the standard.  All other placables are payed for by bulk in the 'Furnishings' cell.  [Source: [http://www.avlis.org/viewtopic.php?t=32510&postdays=0&postorder=asc&start=0]]
 
Q: What if I change the attributes of a placable to make it weaker?  Does the price go down?<br>
A: No.  As you change the attributes of a placable away from the standard, either higher or lower, the price goes up the further from the standard the placable becomes.  [Source: [http://www.avlis.org/viewtopic.php?t=32510&postdays=0&postorder=asc&start=0]]
 
Q: So all doors are priced out?  Even a regular, unmodified, unlockable door?<br>
A: No.  All regular, unmodified, unlockable doors are included in the 'Furnishings' pricing.  If you change the door at all, it then becomes 'custom' and is priced in the 'doors' section.  [Source: [http://www.avlis.org/viewtopic.php?t=32510&postdays=0&postorder=asc&start=0]]
 
Q: In the pricing spreadsheet, I'm charged 5,000 gold for each tile.  You mean for each brick or something?<br>
A: No.  Turn on the area grid (On the menu, click 'Environment' -> 'Display Grid').  Each square in the grid is a tile.  [Source: [http://www.avlis.org/viewtopic.php?t=32510&postdays=0&postorder=asc&start=0]]
 
Q: Uh, so how do I know if my furnishings are low, medium, or high?<br>
A: If your place is a dump:low.  If it's got a cot and some amenities: medium.  If it's got a bed and some frills: high.  [Source: [http://www.avlis.org/viewtopic.php?t=32510&postdays=0&postorder=asc&start=0]]
 
=== House Placement and Exterior ===
 
Q: Ok my house is all ready.  How do I tell the team where I'd like my house placed?  I don't see an area list for Avlis anywhere.<br>
A: A really great way to do this is to take a screenshot standing in front of where you want your house placed, and submit this with your house.  If you have something specific in mind, add this into the comments area of your pricing sheet.  (If it's something non-standard ''[I'd like to live in a bird house]'' make sure you get it cleared BEFORE you submit your house.  [Source: [http://www.avlis.org/viewtopic.php?t=32510&postdays=0&postorder=asc&start=0]]
 
Q: It's awesome that we can customize the interior of our house, but can we also request a specific exterior for our house, as in say a special tower I saw in 'insert some city here'?<br>
A: The standard answer is no because it takes a lot more of the staff to coordinate this kind of a request, but it is decided on a case-by-case basis.  Don't get your hopes up.  If you do get your wish, expect it to be VERY EXPENSIVE!  [Source: [http://www.avlis.org/viewtopic.php?t=32510&postdays=0&postorder=asc&start=0]]

Revision as of 04:57, 15 August 2006


Introduction

I joined Avlis in early July of '05, during the very beginning of the Ninth Generation. I started about two to three weeks after the end of the M'Chek/T'Nanshi war. I took a long break after approximately four months in Avlis, and returned around April of '06.


Characters

Active Characters:

The Wanderer - Ranger of Dru'El
Ungolarim Bera'alir - Sereg Cleric of Kimonictinus

Inactive Characters:

Jeras Frostwoven of Cytheria


Odds and Ends

Unofficial Player Housing FAQ and Tips