Magic:Harm

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Necromancy [ Negative ]
Level: Clr 6, Destruction 6, Drd 7
Innate Level: 6
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single
Duration: Instantaneous
Counter(s): --
Saving Throw: None
Spell Resistance: Yes
Metamagic: Maximize, Quicken, Silent, Still
Energy Substitution: No

If the caster makes a successful melee touch attack, Harm uses negative energy to reduce the target creature to 1d4 Hit Points. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it.


Spell List (Spell Format)

- Bard ( 0 1 2 3 4 5 6 )

- Cleric ( 0 1 2 3 4 5 6 7 8 9 )

- Druid ( 0 1 2 3 4 5 6 7 8 9 )

- Paladin ( 1 2 3 4 )

- Ranger ( 1 2 3 4 )

- Sorcerer ( 0 1 2 3 4 5 6 7 8 9 )

- Wizard ( 0 1 2 3 4 5 6 7 8 9 )

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