Magic:Healing Sting

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Necromancy [ Negative ]
Level: Drd 3
Innate Level: 3
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Counter(s): --
Saving Throw: Fortitude negates
Spell Resistance: Yes
Metamagic: Empower, Maximize, Quicken, Silent, Still
Energy Substitution: No

You inflict 1d12 points of damage, +2 per caster level, to the living creature touched and gain an equal amount of hit points. If the caster has sneak attack, their sneak dice may be added to the damage dealt. You may not gain more hit points than your maximum with the healing sting.