Magic:Panacea

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Conjuration
Level: Cleric 4, Druid 5
Innate Level: 4
Component(s): Verbal, Somatic
Casting Time: 1 action
Range: Touch
Target: Single
Duration: Instant
Counter(s):
Saving Throw: Will half
Spell Resistance: Yes
Metamagic:
Energy Substitution:

The spell channels positive energy into a creature to wipe away afflictions. It immediately ends any of the following effects:
Blindness
Confusion
Dazed
Deafened
Diseased
Frightened
Paralyzed
Poisoned
Sleep
Stunned

It also cures 1d8 points of damage +1 per caster level (maximum 1d8+20). Used against undead, Panacea deals damage instead of curing it (with a will save for half), but has no other effect.


Spell List (Spell Format)

- Bard ( 0 1 2 3 4 5 6 )

- Cleric ( 0 1 2 3 4 5 6 7 8 9 )

- Druid ( 0 1 2 3 4 5 6 7 8 9 )

- Paladin ( 1 2 3 4 )

- Ranger ( 1 2 3 4 )

- Sorcerer ( 0 1 2 3 4 5 6 7 8 9 )

- Wizard ( 0 1 2 3 4 5 6 7 8 9 )

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