Summon Familiar: Difference between revisions
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[[Image:Ife familiar.gif|right|Summon Familiar]] | [[Image:Ife familiar.gif|right|Summon Familiar]] | ||
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'''Type of Feat''': [[NWN:Class|Class]] | '''Type of Feat''': [[NWN:Class|Class]] | ||
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Revision as of 13:56, 18 October 2013
Systems and Tools |
Type of Feat: Class
Prerequisite: Sorcerer 1, Wizard 1
Use: Selected
Specifics: A character with this feat may summon a familiar once per day. If the familiar dies, the character suffers 1d6 damage, but may summon the familiar again the following day. Familiars gain hitpoints, feats, abilities and new appearances every few levels as in the table below.
Base Familiar | lvl11+ | lvl16+ | lvl21+ |
---|---|---|---|
Bat | Mouse | Ferret | Mink |
Panther | Lion | White tiger | Housecat |
Hell Hound | Blink dog | Fenhound | Malar panther |
Imp | Viper | Fire ant | Scorpion |
Fire Mephit | Fire | Magma | Smoke (small elemental) |
Ice Mephit | Ice | Water | Steam (small elemental) |
Pixie | Parrot | Small satyr | Lantern archon |
Raven | Chicken | Stirge | Eagle |
Faerie Dragon | Raccoon | Otter | Skunk |
Pseudodragon | Beetle | Crab | Penguin |
Eyeball | Black pudding | Flying eye | Gelatinous cube |