Transmutant: Difference between revisions
Eklektikos (talk | contribs) (Removed redirect to Category:Transmutant) Tag: Removed redirect |
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==Ranks== | ==Ranks== | ||
# Can use up to 3rd level ''alternate'' transmutant spells. | # Can use up to 3rd level ''alternate'' transmutant spells. | ||
#* Alternate Forms: Elemental and Basic Shifter Forms | #* Alternate Forms: Elemental and Basic Shifter Forms | ||
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==Spell Modifications== | ==Spell Modifications== | ||
To enable the following ''alternate'' transmutant spells, use the [[Avlis_Command_Prompt#AMS | AMS Transmutant Toggle]] to set '''/ams transmutant on''' with the [[Avlis_Command_Prompt | Avlis Command Prompt (ACP)]]. | To enable the following ''alternate'' transmutant spells, use the [[Avlis_Command_Prompt#AMS | AMS Transmutant Toggle]] to set '''/ams transmutant on''' with the [[Avlis_Command_Prompt | Avlis Command Prompt (ACP)]]. | ||
Unless otherwise stated, all targeted spells have a '''Fortitude Save''' for transmuting anything not in your party. | Unless otherwise stated, all targeted spells have a '''Fortitude Save''' for transmuting anything not in your party. | ||
See [[Avlis_Polymorph_Item_Property_Merging#What_merges_with_each_form|Avlis Polymorph Item Property Merging]] for which item properties merge into different forms. | |||
===Level 1=== | ===Level 1=== | ||
[[Magic:Burning_Hands | Burning Hands]] | [[Magic:Burning_Hands | Burning Hands]] | ||
* Turns the caster into a '''Huge Fire Elemental''' for 5 rounds. | * Turns the caster into a '''Huge Fire Elemental''' for 5 rounds. | ||
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===Level 2=== | ===Level 2=== | ||
[[Magic:Bulls_Strength | Bull's Strength]] | [[Magic:Bulls_Strength | Bull's Strength]] | ||
* Turns the caster or target creature into a '''Minotaur''', and grants a 1d2 + 2 strength bonus for 1 round/caster level. | * Turns the caster or target creature into a '''Minotaur''', and grants a 1d2 + 2 strength bonus for 1 round/caster level. | ||
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===Level 3=== | ===Level 3=== | ||
[[Magic:Keen_Edge | Keen Edge]] | [[Magic:Keen_Edge | Keen Edge]] | ||
* Grants the caster or target creature the [[NWN:Improved_critical | Improved Critical:]] [[NWN:Unarmed_strike | Unarmed Strike]] feat for 1 minute/caster level. | * Grants the caster or target creature the [[NWN:Improved_critical | Improved Critical:]] [[NWN:Unarmed_strike | Unarmed Strike]] feat for 1 minute/caster level. | ||
===Level 4=== | ===Level 4=== | ||
[[Magic:Bestow_Curse | Bestow Curse]] | [[Magic:Bestow_Curse | Bestow Curse]] | ||
* Turns the target creature into a '''Boar''' for 1 round/caster level on failed Fortitude save. | * Turns the target creature into a '''Boar''' for 1 round/caster level on failed Fortitude save. | ||
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===Level 6=== | ===Level 6=== | ||
[[Magic:Greater_Stoneskin | Greater Stoneskin]] | [[Magic:Greater_Stoneskin | Greater Stoneskin]] | ||
* Turns the caster into an '''Elder Earth Elemental''' for 1 round/caster level. | * Turns the caster into an '''Elder Earth Elemental''' for 1 round/caster level. | ||
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===Level 7=== | ===Level 7=== | ||
[[Magic:Mordenkainens_Sword | Mordenkainen's Sword]] | [[Magic:Mordenkainens_Sword | Mordenkainen's Sword]] | ||
* Grants the caster, and party members in a colossal area of effect, benefits similar to [[Magic:Tensers_Transformation | Tenser's Transformation]] for 1 round/caster level. The benefits are +1d6/caster level Temporary Hit Points, +1d4 Strength, +1d4 Dexterity, +1 Attack Bonus/5 caster levels, +1 Extra Attack/10 caster levels, and +5 Fortitude saves. The caster loses the ability to cast spells while the spell effect is active. | * Grants the caster, and party members in a colossal area of effect, benefits similar to [[Magic:Tensers_Transformation | Tenser's Transformation]] for 1 round/caster level. The benefits are +1d6/caster level Temporary Hit Points, +1d4 Strength, +1d4 Dexterity, +1 Attack Bonus/5 caster levels, +1 Extra Attack/10 caster levels, and +5 Fortitude saves. The caster loses the ability to cast spells while the spell effect is active. | ||
===Level 8=== | ===Level 8=== | ||
[[Magic:Blackstaff | Blackstaff]] | [[Magic:Blackstaff | Blackstaff]] | ||
* The caster or target Wizard or Sorcerer gains bonus caster levels equal to +1/5 primary caster levels, and +1 bonus DC/10 caster levels to all spell saves, for 1 round/caster level. This will NOT work on any other type of caster besides Wizard or Sorcerer. | * The caster or target Wizard or Sorcerer gains bonus caster levels equal to +1/5 primary caster levels, and +1 bonus DC/10 caster levels to all spell saves, for 1 round/caster level. This will NOT work on any other type of caster besides Wizard or Sorcerer. | ||
===Level 9=== | ===Level 9=== | ||
[[Magic:Time_Stop | Time Stop]] | [[Magic:Time_Stop | Time Stop]] | ||
* A random hostile creature within the caster's spell radius is placed into a stasis state. It can not act in this state, but also can not be harmed for one round per caster level. The duration is halved if a successful Will save is made. | * A random hostile creature within the caster's spell radius is placed into a stasis state. It can not act in this state, but also can not be harmed for one round per caster level. The duration is halved if a successful Will save is made. |
Latest revision as of 23:09, 26 March 2025
Transmutant is an Advanced Mage Specialization. Much like how Shifters are Druids who take their shape-shifting to their logical extremes, Transmutants are transmuters who focus on the ability for magic to change their very essence, those around them, and even reality itself. This allows them a wider variety of shifting and support abilities using their magic and self-transmutation spells, but typically means their spell selection becomes more easily jumbled.
Most transmutant forms are based off of the Shifter [1a,1n] and Druid [2a,2n,3a,3n] versions, and work as such unless otherwise noted.
Ranks
- Can use up to 3rd level alternate transmutant spells.
- Alternate Forms: Elemental and Basic Shifter Forms
- Can use up to 6th level alternate transmutant spells.
- Alternate Forms: Polymorph Self (Shifter and other Forms), Tenser's Transformation variation (Nightstalker's Transformation)
- Can use all alternate transmutant spells to 9th level.
- Alternate Forms: Shapechange (Ancient Coal Dragon, Mithril Golem, etc.), Blackstaff Magic Boost
Spell Modifications
To enable the following alternate transmutant spells, use the AMS Transmutant Toggle to set /ams transmutant on with the Avlis Command Prompt (ACP).
Unless otherwise stated, all targeted spells have a Fortitude Save for transmuting anything not in your party.
See Avlis Polymorph Item Property Merging for which item properties merge into different forms.
Level 1
- Turns the caster into a Huge Fire Elemental for 5 rounds.
- Turns the caster into a Huge Air Elemental for 1 round/3 caster levels.
Level 2
- Turns the caster or target creature into a Minotaur, and grants a 1d2 + 2 strength bonus for 1 round/caster level.
- Turns the caster or target creature into a Dire Tiger, and grants a 1d2 + 2 dexterity bonus for 1 round/caster level.
- Turns the caster or target creature into a Succubus, and grants a 1d2 + 2 charisma bonus for 1 round/caster level.
- Turns the caster or target creature into a Dire Bear, and grants a 1d2 + 2 constitution bonus for 1 round/caster level.
- Turns the caster or target creature into a Mind Flayer, and grants a 1d2 + 2 intelligence bonus for 1 round/caster level.
- Turns the caster or target creature into a Doom Knight, and grants 1d2 + 2 wisdom bonus for 1 round/caster level.
- Turns the target undead creature into a Risen Lord for 1 round/2 caster levels. Destroys the undead creature at the end of the duration.
Level 3
- Grants the caster or target creature the Improved Critical: Unarmed Strike feat for 1 minute/caster level.
Level 4
- Turns the target creature into a Boar for 1 round/caster level on failed Fortitude save.
- Alternate shapes for the caster:
- Giant Spider - Gargoyle
- Troll - Manticore
- Umber Hulk - Basilisk
- Fey - Minotaur (Same form as granted by Bull's Strength)
- Zombie - Quasit
Level 6
- Turns the caster into an Elder Earth Elemental for 1 round/caster level.
- Turns Tenser's into Nightstalker's Transformation, granting 3d6 sneak attacks, +10 to hide/move silently, and evasion for 1 round/caster level. The caster loses the ability to cast spells while the spell effect is active.
- Turns the target creature into an Elder Earth Elemental for 1 minute/caster level.
- Turns the target creature into a Cow for 1 round/caster level.
- Turns the target creature into an Elder Air Elemental for 1 round/caster level.
Level 7
- Grants the caster, and party members in a colossal area of effect, benefits similar to Tenser's Transformation for 1 round/caster level. The benefits are +1d6/caster level Temporary Hit Points, +1d4 Strength, +1d4 Dexterity, +1 Attack Bonus/5 caster levels, +1 Extra Attack/10 caster levels, and +5 Fortitude saves. The caster loses the ability to cast spells while the spell effect is active.
Level 8
- The caster or target Wizard or Sorcerer gains bonus caster levels equal to +1/5 primary caster levels, and +1 bonus DC/10 caster levels to all spell saves, for 1 round/caster level. This will NOT work on any other type of caster besides Wizard or Sorcerer.
Level 9
- A random hostile creature within the caster's spell radius is placed into a stasis state. It can not act in this state, but also can not be harmed for one round per caster level. The duration is halved if a successful Will save is made.
- Alternate shapes for the caster:
- Amber Dragon - Ancient Coal Dragon
- Fire Giant - Epic Minotaur
- Balor - Epic Manticore
- Death Slaad - Epic Gargoyle
- Iron Golem - Mithril Golem