PCs:Aur: Difference between revisions

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<p>Aur is consistently armed with an array of magical weapons, the most obvious being a heavily-enchanted scythe of Baatorian origin across his back and an onyx longsword on his left hip.  He is rarely seen without some form of armor, be it full plate or a chain shirt.</p>
<p>Aur is consistently armed with an array of magical weapons, the most obvious being a heavily-enchanted scythe of Baatorian origin across his back and an onyx longsword on his left hip.  He is rarely seen without some form of armor, be it full plate or a chain shirt.</p>
==Early Life==
==Early Life==
<p>Aur began his civilized life with a [[Jechran|Jechranian]] tribe.  When the time came to move on, he wandered among the northern reaches of the [[Kurathene]] with a small band of mercenaries before taking a boat to Elysia.</p>
<p>Aur began his "civilized" life with a [[Jechran|Jechranian]] tribe.  When the time came to move on, he wandered among the northern reaches of the [[Kurathene]] with a small band of mercenaries before taking a boat to Elysia.</p>
===Jechran Internment===
===Jechran Internment===
<p>Aur began his life in southern [[Jechran]].  He was taken in by a [[Jechran|Jechranian]] tribe at a young age.  With [[the Wastelands]] to the South and the mostly untamed forest to the North, he had little choice but to abide the female-dominated society.  To this day, he has many choice words about how "the Dre'Ana wenches" kept males as little more than breeding stock.</p>
<p>Aur began his life in southern [[Jechran]].  He was taken in by a [[Jechran|Jechranian]] tribe at a young age.  With [[the Wastelands]] to the South and the mostly untamed forest to the North, he had little choice but to abide the female-dominated society.  To this day, he has many choice words about how "the Dre'Ana wenches" kept males as little more than breeding stock.</p>

Revision as of 20:52, 13 February 2009

Aur
Race: Half-Nymph
Classes: Fighter, Rogue, Weapon Master
Most active on server: Mikona, Wilderness
Contact: Leave a message


Aur is a half-nymph who made M'Chek his home after spending the early part of his life in Jechran and the Kurathene. Having studied the art of weapon mastery from Master Donan Hull, he is among the founding members of the Midnight Mercenary Company and a soldier in the M'Chekian elite Blackhawk Company.

Appearance

Outwardly, Aur looks like a fairly typical half-nymph. He stands at about six feet tall with a muscular build. He lacks the outgoing demeanor of other nymphs, substituting the typical ebullience for a keen gaze and taciturn demeanor. While he enjoys a stout drink and a good laugh, his typical attitude is one of grim determination.

Aur is consistently armed with an array of magical weapons, the most obvious being a heavily-enchanted scythe of Baatorian origin across his back and an onyx longsword on his left hip. He is rarely seen without some form of armor, be it full plate or a chain shirt.

Early Life

Aur began his "civilized" life with a Jechranian tribe. When the time came to move on, he wandered among the northern reaches of the Kurathene with a small band of mercenaries before taking a boat to Elysia.

Jechran Internment

Aur began his life in southern Jechran. He was taken in by a Jechranian tribe at a young age. With the Wastelands to the South and the mostly untamed forest to the North, he had little choice but to abide the female-dominated society. To this day, he has many choice words about how "the Dre'Ana wenches" kept males as little more than breeding stock.

While he did not enjoy the situation, Aur now accepts that his time in Jechran provided invaluable experience. Despite not being a prototypical woodsman, he learned from those in the tribe, language and survival skills chief among his lessons. When he felt he had learned enough, he slipped away, angling Northwest through the forests.

Northern Kurathene

Biting and clawing his way through Jechran and Galdos, Aur finally "settled" in the Northern part of the Kurathene Empire. With no money and few skills to speak of, he fell in with a band of mercenaries known as the Phoenix Brigade. As a unit, they were remarkably disorganized and, to this point, were best known for their near miraculous ability to reform after being repeatedly crushed in military conflicts. (Hence the Phoenix moniker)

As one could imagine, a force of this caliber did not have access to good equipment, and often fought with whatever was available. During a battle for one minor noble or another, Aur used a scythe 'acquired' from a dead comrade to fend off two armored opponents with devastating... luck. Even as such, he kept the weapon and continued to train with it, with the goal of, one day, being able to duplicate his success at will.

As Aur's weapon prowess grew, so did his peers' respect for him. Under the alias 'Jed Crowe,' he grew to some notoriety for forging the Phoenix Brigade into a force to be considered, if not reckoned with.

While work was plentiful with the struggles between the Kurathene and Tyedu, negotiating with uppity, minor nobles quickly lost it's appeal. Throughout his travels, Aur heard many tales about the riches of the Southern cities. When the opportunity presented itself, he took a job as a deckhand, and worked on the ship that would eventually take him to Elysia.