User:Tissa/sand box: Difference between revisions

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[http://www.answers.com/topic/neverwinter-nights ]
[http://www.answers.com/topic/neverwinter-nights]
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Revision as of 18:28, 24 January 2006

Link about Avlis

[1]

[2]

[3]

Bioware's Profile: Neverwinter Nights Extender v2

[4]

[5]

brockfanning.com - Projects

[http://www.alexa.com/browse?&CategoryID=858728 Most Popular In Dungeons & Dragons Games ]

Avlis UK

Avlis history

December 7th, 2003

On the fun side of things in my spare time (which you tend to get a lot of when you don't have the heart to do your work any longer), I have been running a hugely successful game server for a game called Neverwinter Nights. This video game allows people to modify it and set up their own little game worlds where people from the internet can log on and play. It's a lot to describe here, but you can look at my site called Avlis at: http://www.avlis.org. My callname on that site is Orleron, and you can see that I'm quite busy there answering people's posts and laying down the framework of that fantasy computer world. Incidentally, my best friend Adam helps me run it, and we have even managed to make it a part of our company. Financially, it supports itself and does not cost us a dime, which we're happy about. It even does other things like making people have fun and find true happiness in one case where two of our players got married in real life.

Homepage of Josh Simon


Avlis Carpentry Enterprise Index


[6]




Atlas

Life-forms

History

Culture

Rules

Player Guide

Systems

Team ( join)

Guilds ( type)

Players

Other Worlds

Projects

A world born out of the void . . .

. . . and into an age of strife, when the demon Negarai brought forth from another dimension nine prisoners who were to become gods. A world of magic, where vortices of raw power give birth to all things arcane and divine. A world of steel, where great battles engulf the entire continent of Negaria, forever changing her face, her peoples, and marking the epochs of time. A world of balance, where no one philosophy or race holds sway.

Culture : Classes | Languages | Magic | Religion

Avlis is a role-playing environment created for use online, using the Internet. It is continuously running and available to use. This fantasy setting was created by the merger of three things:
  • the Dungeons & Dragons (D&D) role playing game (RPG);
  • the Neverwinter Nights (NWN) computer RPG;
  • a long-running pen and paper (PnP) game, the Avlis campaign, that over the past twenty years has developed the rich history and storyline used in the online version.

This PnP game is run (Dungeon Mastered/"DMed") by Orleron, and utilizes the D&D rules. But Avlis on the Internet is more than the sum of all three of these things.

  • It is more than D&D because it allows you to play roles that were never possible in that RPG – politician, blacksmith, bowyer, innkeeper, merchant, and many more.
  • It is more than NWN because it contains features developed by the team that NWN does not have – custom races like playing a wemic, the inclusion of religions to build into the role you want to play, the ability to craft you own armor, clothing and weapons, even its own custom background music.
  • It is more than the pen-and-paper (PnP) Avlis campaign because, while the original campaign is played by perhaps a dozen dedicated roleplayers, Avlis on the internet is enjoyed by over a thousand people.

Avlis online has two dozen team members, from DMs to programmers to quest and area builders and webmasters, who work diligently to ensure that Online Avlis is enjoyed by all of them. And this is a work in progress; whilst many areas are fully developed, there are many more geographic areas and environments to be added into this project.

So if you seek high fantasy with intense roleplay, where your character and the characters around you come to feel not just like a collection of stats and pixels but true living beings, then Avlis is the place for you.



Avlis Inhabitants
Character name Forum name Gender Race Portrait
A
B
C



Atlas

Life-forms

History

Culture

Rules

Player Guide

Systems

Team ( join)

Guilds ( type)

Players

Other Worlds

Projects

A world born out of the void . . .

. . . and into an age of strife, when the demon Negarai brought forth from another dimension nine prisoners who were to become gods. A world of magic, where vortices of raw power give birth to all things arcane and divine. A world of steel, where great battles engulf the entire continent of Negaria, forever changing her face, her peoples, and marking the epochs of time. A world of balance, where no one philosophy or race holds sway.

Culture : Classes | Languages | Magic | Religion


Atlas

Life-forms

History

Culture

Rules

Player Guide

Systems

Team ( join)

Guilds ( type)

Players

Other Worlds

Projects

A world born out of the void . . .

. . . and into an age of strife, when the demon Negarai brought forth from another dimension nine prisoners who were to become gods. A world of magic, where vortices of raw power give birth to all things arcane and divine. A world of steel, where great battles engulf the entire continent of Negaria, forever changing her face, her peoples, and marking the epochs of time. A world of balance, where no one philosophy or race holds sway.

Culture : Classes | Languages | Magic | Religion

Avlis is a role-playing environment created for use online, using the Internet. It is continuously running and available to use. This fantasy setting was created by the merger of three things:
  • the Dungeons & Dragons (D&D) role playing game (RPG);
  • the Neverwinter Nights (NWN) computer RPG;
  • a long-running pen and paper (PnP) game, the Avlis campaign, that over the past twenty years has developed the rich history and storyline used in the online version.

This PnP game is run (Dungeon Mastered/"DMed") by Orleron, and utilizes the D&D rules. But Avlis on the Internet is more than the sum of all three of these things.

  • It is more than D&D because it allows you to play roles that were never possible in that RPG – politician, blacksmith, bowyer, innkeeper, merchant, and many more.
  • It is more than NWN because it contains features developed by the team that NWN does not have – custom races like playing a wemic, the inclusion of religions to build into the role you want to play, the ability to craft you own armor, clothing and weapons, even its own custom background music.
  • It is more than the pen-and-paper (PnP) Avlis campaign because, while the original campaign is played by perhaps a dozen dedicated roleplayers, Avlis on the internet is enjoyed by over a thousand people.

Avlis online has two dozen team members, from DMs to programmers to quest and area builders and webmasters, who work diligently to ensure that Online Avlis is enjoyed by all of them. And this is a work in progress; whilst many areas are fully developed, there are many more geographic areas and environments to be added into this project.

So if you seek high fantasy with intense roleplay, where your character and the characters around you come to feel not just like a collection of stats and pixels but true living beings, then Avlis is the place for you.




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Meeting of the Healers of Cha'reth


Deglos -- Elysia -- Ferrell -- Kuras -- Le'Or -- Mikona -- Visimontium -- Wilderness

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