Prestige Classes
The coming of SoU and HotU have seen the introduction of prestige classes. Prestige classes are taken very seriously on Avlis. Even if your PC fulfills the requirements necessary to start gaining levels in a certain prestige class (such as arcane archer or assassin), he will not be able to do so until he also finds and completes a scripted quest tied to that class. The completion of this quest is to signify the pains that must be taken to get the specialized training necessary to gain levels in that prestige class. Not all of these scripted quests have been implemented in Avlis yet – in the meantime a player can have a prestige class 'unlocked' by a DM upon completing a special DM quest, or as a roleplaying award.
It is important to note that two of the prestige classes in NWN are not allowed in Avlis. The first is the Red Dragon Disciple. This is because red dragons are not indigenous to Avlis, so no native Avlissian character can have red dragon blood. The second is the Champion of Torm. Torm is not worshipped in Avlis, so he has no followers here. Avlis also has its own special prestige classes. These are the holy warriors of the nine major gods (see Part II, Chapter 4, Section F). To be able to gain levels in these prestige classes you must gain permission from the player-run religious order of that deity. There are only two exceptions to this. The first is the paladin class. Anyone can choose to gain levels in paladin; however, it is an Avlis rule that all paladins are worshippers of Gorethar. The second is the blackguard prestige class from SoU. Blackguards are the holy warriors of Maleki – as such, they must be CE in alignment. Blackguards who are not CE cannot gain blackguard levels on Avlis.
NWN prestige classes
- Arcane Archer (SoU)
- Assassin (SoU)
- Dwarven Defender (HotU)
- Pale Master (HotU)
- Shadowdancer (SoU)
- Shifter (HotU)
- Weapon Master (HotU)
Not not allowed in Avlis
Avlis Prestige Class Requirements and Abilities
Paladin (Gorethar, LG)
Requirements: same as always
Abilities: same as always, plus...
1st: Detect Evil 30'
Champion (O'Ma, NG)
Requirements:
Base Attack Bonus (BAB): +7
Feats: Weapon Focus: Short Sword, Skill Focus: Heal, Two Weapon Fighting
Skills: Heal - 5 Ranks
Abilities:
1st: Detect Evil 30'
1st: Cure Light Wounds
3rd: Smite Evil
5th: Cure Serious Wounds
4th: Turn Outsider
7th: Summon Celestial Servant
Avenger (Dru'El, CG)
Requirements:
BAB: +7
Feats: Point Blank Shot, Weapon Focus: Longbow
Skills: Heal - 5 Ranks, Animal Empathy - 2 Ranks
Abilities:
1st: Detect Law 30'
2nd: Summon Animal Servant
3rd: Fox's Cunning
3rd: Smite Law
5th: Turn Undead
5th: Cure Serious Wounds
7th: Seeker Arrow
Justicar (Toran, LN)
Requirements:
BAB: +7
Feats: Armor Proficiency: Heavy, Weapon Focus: Longsword, Cleave
Skills: Discipline - 8 Ranks
Abilities:
1st: Detect Chaos 30'
3rd: Smite Chaos
3rd: Hold Person
5th: Remove Blindness/Deafness
5th: Magic Circle vs. Chaos
5th: Lay on Hands
5th: Lay on Harm
Equalizer (Mikon, TN)
Requirements:
BAB: +7
Feats: Armor Proficiency: Heavy, Weapon Focus: Longsword, Combat Casting
Skills: Parry - 4 Ranks, Heal - 2 Ranks, Taunt - 2 Ranks
Abilities:
1st: Detect Law 30'
1st: Detect Chaos 30'
3rd: Cure Serious Wounds
4th: Inflict Serious Wounds
4th: Smite Evil
4th: Smite Good
6th: Bestow Curse
Confounder (Forian, CN)
Requirements:
BAB: +7
Feats: Weapon Proficiency: Martial, Weapon Focus: Heavy Flail
Skills: Hide - 5 Ranks, Taunt - 3 Ranks
Abilities:
1st: Detect Law 30'
1st: Doom
3rd: Smite Law
4th: Turn Construct
5th: Contagion
6th: Summon Slaad Servant
7th: Whirling Flail
Dominator (Valok, LE)
Requirements:
BAB: +7
Feats: Weapon Focus: Longsword, Improved Knockdown
Skills: Persuade - 5 Ranks, Listen - 2 Ranks, Discipline - 3 Ranks
Abilities:
1st: Detect Good 30'
2nd: Smite Good
2nd: Dark Blessing
3rd: Lay on Harm
4th: Eagle's Splendor
5th: Turn Undead
7th: Summon Fiendish Servant
Annihilator (Aarilax, NE)
Requirements:
BAB: +7
Feats: Lightning Reflexes, Weapon Specilization: 2 Bladed sword
Skills: Move Silently - 5 Ranks, Search - 5 Ranks
Abilities:
1st: Detect Good 30'
2nd: Smite Good
3rd: Negative Energy Ray
3rd: Inflict Serious Wounds
4th: Turn Outsider
5th: Sneak Attack
7th: Inflict Critical Wounds
Blackguard (Maleki, CE)
Requirements: same as always, plus alignment = CE
Abilities: same as always