The Wastelands: Difference between revisions

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Also known as the Dead Lands, '''The Wastelands''' are largely uninhabited due to the fact that this is a barren, desolate area. The Wastelands are almost impenetrable. They have been since the [[Orc|orcish]] mages tried to unleash their evocation spell that ended the Great War and caused a massive explosion that threatened to destroy all of Avlis.
Once part of the great orcish empire of Dobrekan, the ''Waste Lands'' became part of southern Jechran after the Great War. Around the year 1000 O.D. a cataclysmic event rendered much of southern Jechran uninhabitable and saturing the blasted remains of the land in a strange magical energy. Since then few mortal races have ventuered into the wastes, though changelings have shown an immunity to the magical residue found there.


[[Category:Nations|Wastelands]]
[[Category:Nations|Wastelands]]

Revision as of 02:25, 18 June 2007

Avlis Countries: Atlas | Blandenberg Protectorate | Brekon | Deglos | Drotid | Dubunat | Ferrell | Galdos | Jechran | Khanjar Kuro | Kurathene | M'Chek | The Seven Cities | T'Nanshi | Toran Shaarda | Tyedu | Underdark | Wastelands


Avlis Cities: Andarr | Brekon | Bullwark | Crosstreams | Dormiria | Elysia (city state) | Grantir (city state)| Kitanya Hill | Kuras | Le'Or T'Nanshi | Malekia | Mikona | Myleah | Qwanderal | Qwandovia | Red Gate | Sharis | Stalwart | Toostan | Verloghokbol | Visimontium (city state)

Once part of the great orcish empire of Dobrekan, the Waste Lands became part of southern Jechran after the Great War. Around the year 1000 O.D. a cataclysmic event rendered much of southern Jechran uninhabitable and saturing the blasted remains of the land in a strange magical energy. Since then few mortal races have ventuered into the wastes, though changelings have shown an immunity to the magical residue found there.