SourceMaterial-Batumawberk: Difference between revisions

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During the [[History_of_the_Underdark|Demonspawn Wars]], roughly three centuries before [[The Great War]], this area served as a major staging ground for attacks on the surface.  The original settlement of Fort Lightstrike was a fortified cavern near a natural curling volcanic tube leading up into the southern part of modern day [[Ferrell]].  The tube ascends relatively quickly from the deeps and has a wide berth to allow large numbers of troops and equipment to travel upward.
During the [[History_of_the_Underdark|Demonspawn Wars]], roughly three centuries before [[The Great War]], this area served as a major staging ground for attacks on the surface.  The original settlement of Fort Lightstrike was a fortified cavern near a natural curling volcanic tube leading up into the southern part of modern day [[Ferrell]].  The tube ascends relatively quickly from the deeps and has a wide berth to allow large numbers of troops and equipment to travel upward.


As the war with the surface wound down, the strategic value of the area did not decrease.  Instead it became an important line of defense against counter attacks from the surface, and an important avenue of trade between the surface and [[The Underdark]].  The first ruler of the area was a [[The_Spawn_of_Alifanitax|Spawn of Alifanitax]] named Schvan Heartsblack.  Under his aegis, the settlement expanded and became the site of a formal marketplace which persists to this day.  Lord Schvan also built the foundations of the main keep in the city, currently named Ternus keep.
As the war with the surface wound down, the strategic value of the area did not decrease.  Instead it became an important line of defense against counter attacks from the surface, and an important avenue of trade between the surface and [[The Underdark]].  The first ruler of the area was a [[The_Spawn_of_Alifanitax|Spawn of Alifanitax]] named Schvan Heartsblack.  Under his aegis, the settlement expanded and became the site of a formal marketplace which persists to this day.  Lord Schvan also built the foundations of the main keep in the city, currently named Ternus Keep.


Around the year 1820 AOD, an enterprising wizard and self-styled Master of The Planes named Alvar Urik pushed the idea that Fort Lightstrike could become an even bigger trade hub than it currently was.  He proposed accomplishing this through opening up permanent portals to other planes through which caravans could travel back and forth.  His idea met with varying reception, but he tried anyway with his first target being Baator, aka The Nine Hells.  Creating a portal that tapped into the outlaying area of the hellish City of Dis, Alvar Urik met with some success, at first.  The portal functioned flawlessly.  However, with such frequent contact between The Nine Hells and Fort Lightstrike, the settlement began to take on more and more characteristics of that connected Outer Plane.  Trouble started when whole parts of the settlement started migrating through the portal. Sages determined that if the portal was not closed, the entire city and eventually everything around it would slip into The Nine Hells, permanently.   
Around the year 1820 AOD, an enterprising wizard and self-styled Master of The Planes named Alvar Urik pushed the idea that Fort Lightstrike could become an even bigger trade hub than it currently was.  He proposed accomplishing this through opening up permanent portals to other planes through which caravans could travel back and forth.  His idea met with varying reception, but he tried anyway with his first target being Baator, aka The Nine Hells.  Creating a portal that tapped into the outlaying area of the hellish City of Dis, Alvar Urik met with some success, at first.  The portal functioned flawlessly.  However, with such frequent contact between The Nine Hells and Fort Lightstrike, the settlement began to take on more and more characteristics of that connected Outer Plane.  Trouble started when whole parts of the settlement started migrating through the portal. Sages determined that if the portal was not closed, the entire city and eventually everything around it would slip into The Nine Hells, permanently.   

Revision as of 04:15, 29 November 2016

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Batumawberk
Other Names: Capital of Lord Ternus
Society:
Nation/Territorial Area: The Western Underdark, Territory of Demon Lord Ternus
Population: 75,000
Languages: Undercommon, Orcish, Abyssal, Infernal
Deities Worshipped: Lord Ternus (all other worship illegal until 2210 AOD)
General Alignment: Lawful Evil (Neutral)
Head of City Government: Lord Ternus
Races:
40% Adomkuro, 20% Orc, 25% Kharakuro, 20% Other



Map of the City of Batumawberk

History

Batumawberk /bay-too-MAW-berk/ is the capital and seat of power of Demon Lord Ternus. From this vantage point located conveniently next to the Ferrell Cavernway, Lord Ternus controls trade leading to the surface for a wide swath of southwestern Negaria, and the taxes garnered from this trade is what powers his small empire.

During the Demonspawn Wars, roughly three centuries before The Great War, this area served as a major staging ground for attacks on the surface. The original settlement of Fort Lightstrike was a fortified cavern near a natural curling volcanic tube leading up into the southern part of modern day Ferrell. The tube ascends relatively quickly from the deeps and has a wide berth to allow large numbers of troops and equipment to travel upward.

As the war with the surface wound down, the strategic value of the area did not decrease. Instead it became an important line of defense against counter attacks from the surface, and an important avenue of trade between the surface and The Underdark. The first ruler of the area was a Spawn of Alifanitax named Schvan Heartsblack. Under his aegis, the settlement expanded and became the site of a formal marketplace which persists to this day. Lord Schvan also built the foundations of the main keep in the city, currently named Ternus Keep.

Around the year 1820 AOD, an enterprising wizard and self-styled Master of The Planes named Alvar Urik pushed the idea that Fort Lightstrike could become an even bigger trade hub than it currently was. He proposed accomplishing this through opening up permanent portals to other planes through which caravans could travel back and forth. His idea met with varying reception, but he tried anyway with his first target being Baator, aka The Nine Hells. Creating a portal that tapped into the outlaying area of the hellish City of Dis, Alvar Urik met with some success, at first. The portal functioned flawlessly. However, with such frequent contact between The Nine Hells and Fort Lightstrike, the settlement began to take on more and more characteristics of that connected Outer Plane. Trouble started when whole parts of the settlement started migrating through the portal. Sages determined that if the portal was not closed, the entire city and eventually everything around it would slip into The Nine Hells, permanently.

The portal grew bigger and was eventually referred to as The Baator Maw, as it hungrily gulped the settlement up inch by inch over a period of months. With some help from sages on the surface, a concerted effort was made to beat back the Maw and return as much of the city to the Prime Material Plane as possible. Upon seeing the settlement for the first time as it was being devoured, one sage from the other side of the portal exclaimed, "That's not a portal! It's a Baator Maw, berk!" The name stuck, and Fort Lightstrike was ever known as Batumawberk.

Luckily, the advance of the hellish plane was eventually curbed. Alvar Urik was put to death, and most of the city was returned to the Prime Material Plane. Certain keeps and parts of the market were irretrievable and remain in the outskirts of Dis to this day.

Through a series of wars and assassinations, Lord Ternus came to power approximately in the year 2152 and renamed the main keep in his own honor.