Avlis Dragon Disciple

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THIS PAGE IS A CURRENT WORK-IN-PROGRESS (should be fully finalized post team review)


Part of the series on Character Classes
Base Classes: Barbarian | Bard | Cleric | Druid | Fighter | Monk | Paladin | Psion | Ranger | Rogue | Sorcerer | Wizard
Prestige Classes: Arcane Archer | Assassin | Avlis Dragon Disciple | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master
Holy Warrior Classes: Annihilator | Avenger | Blackguard | Champion | Confounder | Dominator | Equalizer | Justicar | Paladin
Avlis Dragon Disciple
(Prestige Class)
Hit Die: d10
Base Attack Bonus: +3/4 levels

Proficiencies:

Skill Points: 2 + INT modifier
Class Skills:

Primary Saving Throw(s):


Description

Dragon Disciples within Avlis have formed a close bond of some kind with a dragon. This bond causes the dragon to grant some of their essence to this person. That essence causes the power of the dragon to manifest in the form of draconic abilities, power, and appearance.

The connection between disciple and dragon can take on a myriad of forms.

For some, it means the dragon sees the adventurer as less than expendable. Others may see the disciple as a cherished friend, a family member, a fellow follower of a god, a well trained assassin, a vassal for their hoard/clutch. The important piece is that the adventurer has shown themselves to be valuable to the dragon to warrant this essence, granting the adventurer some of the dragon’s power.

This is part of the very core of the dragon’s being manifested through dragon magic. Them giving it to an adventurer is not a small nor hastily done thing.

Receipt of some of the dragon’s essence means that the adventurer is someone that is important to the dragon in some way. This matter of importance can take on many forms as detailed above.

Requirements

Alignment: Your character's alignment must match the alignment of the dragon who is giving your character some of their essence.

Skills: Lore 8, Spellcraft 5

DM Unlock: Work with event DMs to, through roleplay, gain a dragon's essence to become a Dragon Disciple.

Types Of Dragon Disciple

Class Name Breath Weapon/Immunity Type Dragon Colors For Type
Dragon Disciple Of Acid Acid Coal, Copper, Olivine, Slate
Dragon Disciple Of Fire Fire Amber, Bauxite, Brass, Gold, Pyrite
Dragon Disciple Of Ice Cold Gravel, Limestone, Marble, Silver
Dragon Disciple Of Lightning Electricity Azurite, Bronze, Hematite, Sandstone

Dragon Colors / Alignment / Type

Dragon Color Alignment Stone/Hybrid/Metallic
Amber Lawful Evil Stone
Coal Chaotic Evil Stone
Granite Neutral Evil Stone
Limestone Neutral Evil Stone
Pyrite Chaotic Evil Stone
Azurite Chaotic Neutral or Chaotic Evil Hybrid
Bauxite Lawful Evil Hybrid
Gravel True Neutral Hybrid
Hematite Neutral Good or True Neutral Hybrid
Marble Lawful Neutral or True Neutral Hybrid
Olivine True Neutral or Neutral Good Hybrid
Sandstone Lawful Neutral or Lawful Good Hybrid
Slate Chaotic Neutral Hybrid
Brass Chaotic Good Metal
Bronze Lawful Good Metal
Copper Chaotic Good Metal
Silver Lawful Good Metal
Gold Lawful Good Metal

Level Progression

Lvl  BAB  Saves Feats
 Fort   Ref   Will  AC Bonus Breath Damage Breath DC Str Dex Con Wis Int Cha
1st +0 +2 +0 +2 Draconic Armor +1 - - - - - - - -
2nd +1 +3 +0 +3 Dragon Abilities +1 - - +2 - - - - -
3rd +2 +3 +1 +3 Dragon Breath +1 2d10 19 - - - - - -
4th +3 +4 +1 +4 Dragon Abilities +1 2d10 19 +2 - - - - -
5th +3 +4 +1 +4 Draconic Armor +2 2d10 19 - - - - - -
6th +4 +5 +2 +5 +2 2d10 19 - - - - - -
7th +5 +5 +2 +5 Dragon Abilities +2 4d10 19 - - +2 - - -
8th +6 +6 +2 +6 Draconic Armor +3 4d10 19 - - - - - -
9th +6 +6 +3 +6 Gain Wings Or Tail, Dragon Abilities +3 4d10 19 - - - - +2 -
10th +7 +7 +3 +7 Darkvision, Immunity To Element, Immunity To Paralysis, Immunity To Sleep, Dragon Abilities, Draconic Armor +4 6d10 19 +4 - - - - +2

Epic Progression

Lvl Feats AC Bonus Breath Damage Breath DC
11th +4 6d10 19
12th +4 6d10 19
13th +4 7d10 19
14th Bonus feat +4 7d10 20
15th +5 7d10 20
16th +5 8d10 20
17th +5 8d10 20
18th Bonus feat +5 8d10 21
19th +5 9d10 21
20th +6 9d10 21
21st +6 9d10 21
22nd Bonus feat +6 10d10 22
23rd +6 10d10 22
24th +6 10d10 22
25th +7 11d10 22
26th Bonus feat +7 11d10 23
27th +7 11d10 23
28th +7 12d10 23
29th +7 12d10 23
30th Bonus feat +8 12d10 24

Epic Bonus Feats: Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Damage Reduction, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Greater Spell Focus, Improved Combat Casting

Avlis Changes

Static Hit Die

  • Unlike standard Red Dragon Disciple the Avlis Dragon Disciple does not gain a hit die increase while leveling. Instead, the Avlis Dragon Disciple has a static hit die of a d10.

Breath Weapon

  • The breath weapon gained at level 3 depends on the dragon type for the dragon that grants your character its essence.

Wings

  • The wings gained at level 9 depends on the dragon type for the dragon that grants your character its essence.
  • Available Wing Colors:
    • Brass (Brass Dragon)
    • Bronze (Bronze Dragon)
    • Copper (Copper Dragon)
    • Silver (Silver Dragon)
    • Gold (Gold Dragon)
    • White (Marble Dragon)
    • Black (Coal Dragon)
    • Green (Olivine Dragon)
    • Blue (Azurite Dragon)
    • Red (Bauxite Dragon)
  • Available Wing Types:
    • Dragon
    • Demon

Tails

  • If your character already has wings (e.g., they are an Avariel, have a roleplay reward, etc.) then they will instead be given tail corresponding to the dragon color.

Immunity

  • The immunity type gained at level 10 depends on the dragon type for the dragon that grants your character its essence.

Notes

  • All Avlis Dragon Disciples gain immunity to paralysis and sleep at level 10.