Fighter: Difference between revisions

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[[Image:Ir fighter.gif|right|Fighter]]
__NOTOC__
'''Description''': Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.
__NOEDITSECTION__
{{Classes}}
{{OOCKnowledge}}
{{Infobox Class
|name=Fighter
|image=
|hitdice=d10
|bab=+1/level
|prof=<br>
*[[NWN:Armor Proficiency (Light)|Light Armor]]
*[[NWN:Armor Proficiency (Medium)|Medium Armor]]
*[[NWN:Armor Proficiency (Heavy)|Heavy Armor]]
*[[NWN:Shield Proficiency|Shields]]
*[[NWN:Weapon Proficiency (Simple)|Simple Weapons]]
*[[NWN:Weapon Proficiency (Martial)|Martial Weapons]]
|skillpoints=2 + [[NWN:int|INT]] modifier
|skills=<br>
*[[NWN:Concentration|Concentration]]
*[[NWN:Craft armor|Craft Armor]]
*[[NWN:Craft trap|Craft Trap]]
*[[NWN:Craft weapon|Craft Weapon]]
*[[NWN:Discipline|Discipline]]
*[[NWN:Heal (skill)|Heal]]
*[[NWN:Lore|Lore]]
*[[NWN:Parry|Parry]]
|saves=<br>
*[[NWN:Fortitude|Fortitude]]
}}
==Description==
Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.


'''Alignment Restrictions''': None
==Level Progression==
At class level 1 and at every even level afterwards (2, 4, 6, ...), a fighter gains a bonus feat, chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an [[epic character]], then the epic fighter bonus feats are also available.
*'''[[:NWN:Category:Fighter_bonus_feats|Fighter Bonus Feat list]]'''


'''[[Hit Die]]''': d10


'''Proficiencies''': Armor ([[Armor Proficiency (Light)|Light]], [[Armor Proficiency (Heavy)|Heavy]], [[Armor Proficiency (Medium)|Medium]]), [[Shield Proficiency|Shields]], Weapons ([[Weapon Proficiency (Martial)|Martial]], [[Weapon Proficiency (Simple)|Simple]])
{|border="2" style="background:#efefef; color:#000000; border-collapse:collapse"
|-style="background:#c0c0c0"
!rowspan=2|Lvl
!rowspan=2|&nbsp; BAB &nbsp;
!colspan=3|Saves
!rowspan=2|Feats
!rowspan=2|Notes
|-style="background:#c0c0c0"


'''[[Skill Points]]''': ([[Int]] mod * 4 at 1st level) 2 + [[Int]] mod
!&nbsp; Fort &nbsp;
!&nbsp; Ref &nbsp;
!&nbsp; Will &nbsp;


'''Skills''': [[Concentration]], [[Craft armor]], [[Craft trap]], [[Craft weapon]], [[Discipline]], [[Heal (skill)|Heal]], [[Lore]], [[Parry]]
|-align="center"
|1st ||+1 ||+2 ||+0 ||+0 ||align="left"|Bonus feat &nbsp;||
|-align="center"
|2nd ||+2 ||+3 ||+0 ||+0 ||align="left"|Bonus feat ||
|-align="center"
|3rd ||+3 ||+3 ||+1 ||+1 ||align="left"| ||
|-align="center"
|4th ||+4 ||+4 ||+1 ||+1 ||align="left"|Bonus feat ||[[NWN:weapon specialization|Weapon Specialization]] first available. &nbsp;
|-align="center"
|5th ||+5 ||+4 ||+1 ||+1 ||align="left"| ||
|-align="center"
|6th ||+6/+1 ||+5 ||+2 ||+2 ||align="left"|Bonus feat ||
|-align="center"
|7th ||+7/+2 ||+5 ||+2 ||+2 ||align="left"| ||
|-align="center"
|8th ||+8/+3 ||+6 ||+2 ||+2 ||align="left"|Bonus feat ||
|-align="center"
|9th ||+9/+4 ||+6 ||+3 ||+3 ||align="left"| ||
|-align="center"
|10th ||+10/+5 ||+7 ||+3 ||+3 ||align="left"|Bonus feat ||
|-align="center"
|11th ||+11/+6/+1 ||+7 ||+3 ||+3 ||align="left"| ||
|-align="center"
|12th ||+12/+7/+2 ||+8 ||+4 ||+4 ||align="left"|Bonus feat ||
|-align="center"
|13th ||+13/+8/+3 ||+8 ||+4 ||+4 ||align="left"| ||
|-align="center"
|14th ||+14/+9/+4 ||+9 ||+4 ||+4 ||align="left"|Bonus feat ||
|-align="center"
|15th ||+15/+10/+5 ||+9 ||+5 ||+5 ||align="left"| ||
|-align="center"
|16th ||+16/+11/+6/+1 ||+10 ||+5 ||+5 ||align="left"|Bonus feat ||
|-align="center"
|17th ||+17/+12/+7/+2 ||+10 ||+5 ||+5 ||align="left"| ||
|-align="center"
|18th ||+18/+13/+8/+3 ||+11 ||+6 ||+6 ||align="left"|Bonus feat ||
|-align="center"
|19th ||+19/+14/+9/+4 ||+11 ||+6 ||+6 ||align="left"| ||
|-align="center"
|20th ||+20/+15/+10/+5 ||+12 ||+6 ||+6 ||align="left"|Bonus feat ||
|}
'''Selectable Class Feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Two-Weapon Fighting|Two-Weapon Fighting]], [[NWN:Weapon Proficiency (Exotic)|Weapon Proficiency (Exotic)]], [[NWN:Weapon Specialization|Weapon Specialization]]


'''Selectable Class Feats''': [[Ambidexterity]], [[Deflect Arrows]], [[Two-Weapon Fighting]], [[Weapon Proficiency %28Exotic%29]], [[Weapon Specialization]]
==Epic Progression==
'''Bonus feats:''' The epic fighter gains a bonus feat every two levels after 20th. In other words, at levels 22, 24, 26, 28, 30, 32, 34, 36, 38, and 40.


'''[[Saving Throw|Primary Saving Throw(s)]]''': [[Fortitude]]
'''Epic Fighter Bonus Feats''': [[NWN:Armor Skin|Armor Skin]], [[NWN:Epic Damage Reduction|Epic Damage Reduction]], [[NWN:Devastating Critical|Devastating Critical]], [[NWN:Epic Prowess|Epic Prowess]], [[NWN:Epic Toughness|Epic Toughness]], [[NWN:Epic Weapon Focus|Epic Weapon Focus]], [[NWN:Epic Weapon Specialization|Epic Weapon Specialisation]], [[NWN:Improved Stunning Fist|Improved Stunning Fist]], [[NWN:Improved Whirlwind Attack|Improved Whirlwind Attack]] (See: [[Whirlwind Attack|Improved Whirlwind Attack on Avlis]]), [[NWN:Overwhelming Critical|Overwhelming Critical]], [[NWN:Superior Initiative|Superior Initiative]]


[[Image:Fighter.jpg|Fighter]]
'''Epic Selectable Class Feats''': [[NWN:Blinding Speed|Blinding Speed]]


==Special Abilities & Feats==
==See also==
*Level 1 and 2 then every even level after, a fighter gains a bonus feat. Chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an [[Epic#Epic Character|epic character]], then the epic fighter bonus feats are also available.
**'''[[:Category:Fighter Bonus Feats|Fighter Bonus Feat list]]'''


[[Image:ife x2epfighter.gif|right|Epic Fighter]]
[http://www.avlis.org/viewforum.php?f=230 Avlis Private Discussion: Fighters and Barbarians], a private class discussion forum.
 
==Epic Fighter==
'''Skill Points''': 2 + Int mod
 
'''Bonus Feats''': 22, 24, 26, 28, 30, 32, 34, 36, 38, 40
 
'''Epic Fighter Bonus Feats''': [[Armor Skin]], [[Epic Damage Reduction]], [[Devastating Critical]], [[Epic Prowess]], [[Epic Toughness]], [[Epic Weapon Focus]], [[Epic Weapon Specialization]], [[Improved Stunning Fist]], [[Improved Whirlwind Attack]], [[Overwhelming Critical]], [[Superior Initiative]]
 
'''Epic Selectable Class Feats''': [[Blinding Speed]]
 
[[Category:Classes]]

Latest revision as of 18:06, 1 July 2023


Part of the series on Character Classes
Base Classes: Barbarian | Bard | Cleric | Druid | Fighter | Monk | Paladin | Psion | Ranger | Rogue | Sorcerer | Wizard
Prestige Classes: Arcane Archer | Assassin | Avlis Dragon Disciple | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master
Holy Warrior Classes: Annihilator | Avenger | Blackguard | Champion | Confounder | Dominator | Equalizer | Justicar | Paladin
Fighter
Hit Die: d10
Base Attack Bonus: +1/level

Proficiencies:

Skill Points: 2 + INT modifier
Class Skills:

Primary Saving Throw(s):


Description

Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

Level Progression

At class level 1 and at every even level afterwards (2, 4, 6, ...), a fighter gains a bonus feat, chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an epic character, then the epic fighter bonus feats are also available.


Lvl   BAB   Saves Feats Notes
  Fort     Ref     Will  
1st +1 +2 +0 +0 Bonus feat  
2nd +2 +3 +0 +0 Bonus feat
3rd +3 +3 +1 +1
4th +4 +4 +1 +1 Bonus feat Weapon Specialization first available.  
5th +5 +4 +1 +1
6th +6/+1 +5 +2 +2 Bonus feat
7th +7/+2 +5 +2 +2
8th +8/+3 +6 +2 +2 Bonus feat
9th +9/+4 +6 +3 +3
10th +10/+5 +7 +3 +3 Bonus feat
11th +11/+6/+1 +7 +3 +3
12th +12/+7/+2 +8 +4 +4 Bonus feat
13th +13/+8/+3 +8 +4 +4
14th +14/+9/+4 +9 +4 +4 Bonus feat
15th +15/+10/+5 +9 +5 +5
16th +16/+11/+6/+1 +10 +5 +5 Bonus feat
17th +17/+12/+7/+2 +10 +5 +5
18th +18/+13/+8/+3 +11 +6 +6 Bonus feat
19th +19/+14/+9/+4 +11 +6 +6
20th +20/+15/+10/+5 +12 +6 +6 Bonus feat

Selectable Class Feats: Ambidexterity, Deflect Arrows, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Specialization

Epic Progression

Bonus feats: The epic fighter gains a bonus feat every two levels after 20th. In other words, at levels 22, 24, 26, 28, 30, 32, 34, 36, 38, and 40.

Epic Fighter Bonus Feats: Armor Skin, Epic Damage Reduction, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialisation, Improved Stunning Fist, Improved Whirlwind Attack (See: Improved Whirlwind Attack on Avlis), Overwhelming Critical, Superior Initiative

Epic Selectable Class Feats: Blinding Speed

See also

Avlis Private Discussion: Fighters and Barbarians, a private class discussion forum.