Equalizer: Difference between revisions

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[[Category:Holy Warriors]]
[[Category:Holy Warriors]]
[[Category:Prestige classes]]
[[Category:Prestige classes]]
__NOTOC__
__NOEDITSECTION__
{{Classes}}
{{Classes}}
{{MixedKnowledge}}
{{MixedKnowledge}}
{{Infobox Class
{{Infobox Class
|name=Equalizer
|name=Equalizer<br>([[NWN:Prestige Class|Prestige Class]])
|image=The_Equalizer_1.jpg
|image=The_Equalizer_1.jpg
|hitdice=10
|hitdice=10
|bab=+1/level
|bab=+1/level
|armor=[[NWN:Armor Proficiency (Light)|Light]], [[NWN:Armor Proficiency (Medium)|Medium]], [[NWN:Armor Proficiency (Heavy)|Heavy]] & [[NWN:Shield Proficiency|Shield]]
|prof=<br>
|weapon=[[NWN:Weapon Proficiency (Martial)|Martial]] & [[NWN:Weapon Proficiency (Simple)|Simple]]
*[[NWN:Armor Proficiency (Light)|Light Armor]]
*[[NWN:Armor Proficiency (Medium)|Medium Armor]]
*[[NWN:Armor Proficiency (Heavy)|Heavy Armor]]
*[[NWN:Shield Proficiency|Shields]]
*[[NWN:Weapon Proficiency (Martial)|Martial Weapons]]
*[[NWN:Weapon Proficiency (Simple)|Simple Weapons]]
|skillpoints=2 + [[NWN:Int|INT]] mod
|skillpoints=2 + [[NWN:Int|INT]] mod
|skills=[[NWN:Concentration|Concentration]], [[NWN:Discipline|Discipline]], [[NWN:Heal|Heal]], [[NWN:Listen|Listen]], [[NWN:Lore|Lore]], [[NWN:Parry|Parry]], [[NWN:Search|Search]], [[NWN:Spot|Spot]], [[NWN:Taunt|Taunt]]
|skills=<br>
|saves=[[NWN:Fortitude|Fortitude]]
*[[NWN:Concentration|Concentration]]
|align=True Neutral only
*[[NWN:Discipline|Discipline]]
*[[NWN:Heal|Heal]]
*[[NWN:Listen|Listen]]
*[[NWN:Lore|Lore]]
*[[NWN:Parry|Parry]]
*[[NWN:Search|Search]]
*[[NWN:Spot|Spot]]
*[[NWN:Taunt|Taunt]]
|saves=<br>
*[[NWN:Fortitude|Fortitude]]
|align=<br>
*True Neutral only
}}
}}
<font size="+2">'''Equalizer (Mikon, TN)'''</font>
==Description==
 
'''The Equalizers''' are the second newest [[Holy_Warriors|holy warrior]] order to appear on Avlis and are dedicated to the service of [[Mikon]]. Their order was founded by a M'Chekian noble by the name of [[Nimonay Dunster]], as a reward for his monumental contribution to keeping balance on the Prime Material Plane.
__TOC__
 
===Description===
'''The Equalizers''' are the second newest [[Holy_Warriors|holy warrior]] order to appear on Avlis. Their order was founded by a M'Chekian noble by the name of [[Nimonay Dunster]], as a reward for his monumental contribution to keeping balance on the Prime Material Plane.


The Equalizers see it as their solemn duty to keep balance in the world. Any extreme is considered a problem, be it extreme good, extreme evil, extreme law, or extreme chaos. Even stereotypes are hated, because they are too perfect an example of something in their eyes.
The Equalizers see it as their solemn duty to keep balance in the world. Any extreme is considered a problem, be it extreme good, extreme evil, extreme law, or extreme chaos. Even stereotypes are hated, because they are too perfect an example of something in their eyes.
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Because of their frequent need to go to war, equalizers employ heavy armor for protection. However, they often use many different kinds of weapons. All of them answer to Lord Dunster, who trains most of them. Some smaller training orders have been founded to help Dunster manage his care as well.
Because of their frequent need to go to war, equalizers employ heavy armor for protection. However, they often use many different kinds of weapons. All of them answer to Lord Dunster, who trains most of them. Some smaller training orders have been founded to help Dunster manage his care as well.


===Requirements===
==Requirements==
To qualify as an Equalizer, a character must fulfill all of the following criteria:
To qualify as an Equalizer, a character must fulfill all of the following criteria:
* '''Deity:''' [[Mikon]]
* '''Deity:''' [[Mikon]]
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[[Image:Equalizer_pic.png|thumb|A half-orc Equalizer of Mikon.]]
[[Image:Equalizer_pic.png|thumb|A half-orc Equalizer of Mikon.]]


* '''Selectable General Feats:'''
==Level Progression==
**Extra Smiting
'''Spellcasting:''' Equalizers progress in the divine spellcasting class AND arcane spellcasting class they previously had (if any) at a rate of 1/2 per level.
**Divine Might
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
**Divine Shield
|- style="background:#c0c0c0"
**Greater Spell Focus
!rowspan=2|Lvl
**Improved Critical Whip
!rowspan=2|&nbsp;BAB&nbsp;
!colspan=3|Saves
!rowspan=2|Feats
!rowspan=12 style="background:#ffffff"|&nbsp;
!rowspan=2|Base Class Arcane &<br>&nbsp;Divine Casting Progression&nbsp;


|- style="background:#c0c0c0"
!&nbsp;Fort&nbsp;
!&nbsp;Ref&nbsp;
!&nbsp;Will&nbsp;
|- align=center
|1st || +1 || +2 || +0 || +0 ||align=left|[[Holy Warrior Smite|Smite Good]], Detect Alignment ||Spells/day gained
|- align=center
|2nd || +2 || +3 || +0 || +0 ||align=left|[[Holy Warrior Smite|Smite Evil]] ||+1 caster level
|- align=center
|3rd || +3 || +3 || +1 || +1 ||align=left|[[NWN:Divine Grace|Divine Grace]] ||Spells/day gained
|- align=center
|4th || +4 || +4 || +1 || +1 ||align=left|[[NWN:Favored Enemy|Favored Enemy (Outsider)]]*, [[NWN:Turn Undead|Turn Undead]] &nbsp; ||+1 caster level
|- align=center
|5th || +5 || +4 || +1 || +1 ||align=left|Lay on Hands ||Spells/day gained
|- align=center
|6th || +6 || +5 || +2 || +2 ||align=left|Lay on Harm ||+1 caster level
|- align=center
|7th || +7 || +5 || +2 || +2 ||align=left|[[NWN:Intensity Attack|Intensity Attack]] 1x/day||Spells/day gained
|- align=center
|8th || +8 || +6 || +2 || +2 ||align=left|[[NWN:Tymora's Smile|Mikon's Smile]] ||+1 caster level
|- align=center
|9th || +9 || +6 || +3 || +3 ||align=left|[[NWN:Divine Wrath|Divine Wrath]] ||Spells/day gained
|- align=center
|10th || +10 || +7 || +3 || +3 ||align=left|[[NWN:Aura of Protection|Aura of Protection]] 1x/day ||+1 caster level
|}
<nowiki>*</nowiki> Favored Enemy bonus is based on Equalizer class levels.


'''Equalizer Class Abilities:'''
'''Selectable General Feats:''' [[NWN:Extra Smiting|Extra Smiting]], [[NWN:Divine Might|Divine Might]], [[NWN:Divine Shield|Divine Shield]], [[NWN:Greater Spell Focus|Greater Spell Focus]], [[NWN:Improved Critical|Improved Critical (Whip)]]
* 1st: Smite Good, Detect Alignment
* 2st: Smite Evil
* 3rd: Divine Grace (Cha bonus to saves)
* 4th: Favoured Enemy Outsider (Bonus based on EQ Levels), Turn Undead
* 5th: Lay on Hands
* 6th: Lay on Harm
* 7th: Intensity Attack ( +3 to Dex and Con )
* 8th: Mikon's(Tymora's) smile (+2 to saving throws for 5 turns. 1/day)
* 9th: Divine Wrath ( +3 to attack, damage and saves + DR 5/1 for rounds equal to Cha bonus)
*10th: Aura of Protection ( a lesser globe of invulnerability for the Equalizer and everyone around him)
 
'''Epic Bonus Feats:'''
* Equalizers receive an epic bonus feat every 3 levels selectable from the list below:
** Armor Skin
** Devastating Critical
** Epic Prowess
** Epic Reputation
** Epic Spell Focus
** Epic Toughness
** Epic Weapon Focus
** Great Charisma
** Great Smiting
** Improved Combat Casting
** Overwhelming Critical
** Perfect Health
** Planar Turning
** Dragon Knight
** Hellball
** Epic Mage Armour
** Greater Ruin
** Epic Warding
** Mummy Dust
 
'''Epic Equalizer Progression:'''
* 12th: Intensity Attack 2/day
* 15th: Improved Intensity Attack 1/day ( +6 to Dex and Con )
* 18th: Improved Intensity Attack 2/day
* 20th: Aura of Protection 2/day
* 21st: Superior Intensity Attack 1/day ( +9 to Dex and Con )
* 24th: Superior Intensity Attack 2/day
 
'''Spellcasting Progression:'''
* Equalizers progress in the divine spellcasting class AND arcane spellcasting class they previously had (if any) at a rate of 1/2 per level.
 
 
 
 
=== The Equalizer Coat of Arms ===


==Epic Progression==
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
|- style="background:#c0c0c0"
!Lvl
!Feats
!rowspan=21 style="background:#ffffff"|&nbsp;
!Base Class Arcane &<br>&nbsp;Divine Casting Progression&nbsp;
|- align=center
|11th ||align=left| ||Spells/day gained
|- align=center
|12th ||align=left|Intensity Attack 2x/day ||+1 caster level
|- align=center
|13th ||align=left|Bonus feat ||Spells/day gained
|- align=center
|14th ||align=left| ||+1 caster level
|- align=center
|15th ||align=left|[[NWN:Improved Intensity Attack|Improved Intensity Attack]] 1x/day ||Spells/day gained
|- align=center
|16th ||align=left|Bonus feat ||+1 caster level
|- align=center
|17th ||align=left| ||Spells/day gained
|- align=center
|18th ||align=left|Improved Intensity Attack 2x/day &nbsp;||+1 caster level
|- align=center
|19th ||align=left|Bonus feat ||Spells/day gained
|- align=center
|20th ||align=left|Aura of Protection 2x/day ||+1 caster level
|- align=center
|21st ||align=left|[[NWN:Superior Intensity Attack|Superior Intensity Attack]] 1x/day ||Spells/day gained
|- align=center
|22nd ||align=left|Bonus feat ||+1 caster level
|- align=center
|23rd ||align=left| ||Spells/day gained
|- align=center
|24th ||align=left|Superior Intensity Attack 2/day ||+1 caster level
|- align=center
|25th ||align=left|Bonus feat ||Spells/day gained
|- align=center
|26th ||align=left| ||+1 caster level
|- align=center
|27th ||align=left| ||Spells/day gained
|- align=center
|28th ||align=left|Bonus feat ||+1 caster level
|- align=center
|29th ||align=left| ||Spells/day gained
|- align=center
|30th ||align=left| ||+1 caster level
|}
'''Epic Bonus Feats:''' [[NWN:Armor Skin|Armor Skin]], [[NWN:Devastating Critical|Devastating Critical]], [[NWN:Epic Prowess|Epic Prowess]], [[NWN:Epic Reputation|Epic Reputation]], [[NWN:Epic Spell Focus|Epic Spell Focus]], [[NWN:Epic Toughness|Epic Toughness]], [[NWN:Epic Weapon Focus|Epic Weapon Focus]], [[NWN:Great Charisma|Great Charisma]], [[NWN:Great Smiting|Great Smiting]], [[NWN:Improved Combat Casting|Improved Combat Casting]], [[NWN:Overwhelming Critical|Overwhelming Critical]], [[NWN:Perfect Health|Perfect Health]], [[NWN:Planar Turning|Planar Turning]], [[Magic:Dragon Knight|Dragon Knight]], [[Magic:Hellball|Hellball]], [[Magic:Epic Mage Armor|Epic Mage Armor]], [[Magic:Greater Ruin|Greater Ruin]], [[Magic:Epic Warding|Epic Warding]], [[Magic:Mummy Dust|Mummy Dust]]


==The Equalizer Coat of Arms==
[[Image:EQ_Sword.jpg|frame|left|The Equalizer's Sword]]
[[Image:EQ_Shield.jpg|frame|right|The Equalizer's Shield]]
[[Image:EQ_Shield.jpg|frame|right|The Equalizer's Shield]]
[[Image:EQ_Sword.jpg|frame|left|The Equalizer's Sword]]


'''The Sword'''
'''The Sword'''
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And, always and everywhere, he must be the champion of the Balance of Avlis and the Nine Laws of the [[Guild:Mikon's Council of Balance|Council of Balance.]]
And, always and everywhere, he must be the champion of the Balance of Avlis and the Nine Laws of the [[Guild:Mikon's Council of Balance|Council of Balance.]]
<br>
 
<br>
<br>
<br>


<table border="0">
<table border="0">
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</tr>
</tr>
</table>
</table>
<br>
<br>
<br>
<br>


=== PC Equalizers Currently Playing ===


<br>
==PC Equalizers Currently Playing==
<br>
<table border="0">
<table border="0">
<tr>
<tr>
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</table>
</table>


<br>
==PC Equalizers Not Currently Active In Game==
<br>
 
=== PC Equalizers Not Currently Active In Game ===
 
Finrod Melendur
Finrod Melendur



Revision as of 12:57, 30 June 2023


Part of the series on Character Classes
Base Classes: Barbarian | Bard | Cleric | Druid | Fighter | Monk | Paladin | Psion | Ranger | Rogue | Sorcerer | Wizard
Prestige Classes: Arcane Archer | Assassin | Avlis Dragon Disciple | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master
Holy Warrior Classes: Annihilator | Avenger | Blackguard | Champion | Confounder | Dominator | Equalizer | Justicar | Paladin
Equalizer
(Prestige Class)
Hit Die: 10
Base Attack Bonus: +1/level

Proficiencies:

Skill Points: 2 + INT mod
Class Skills:

Primary Saving Throw(s):

Alignment Restriction:
  • True Neutral only


Description

The Equalizers are the second newest holy warrior order to appear on Avlis and are dedicated to the service of Mikon. Their order was founded by a M'Chekian noble by the name of Nimonay Dunster, as a reward for his monumental contribution to keeping balance on the Prime Material Plane.

The Equalizers see it as their solemn duty to keep balance in the world. Any extreme is considered a problem, be it extreme good, extreme evil, extreme law, or extreme chaos. Even stereotypes are hated, because they are too perfect an example of something in their eyes.

Conflict is not necessarily a problem for them, and they have been known to use it as a tool for exterminating extremes. Equalizers also see conflict as a necessary part of the world. Without it, there can exist no peace, for the peace would not be realized. For this reason, the equalizers have been known to exacerbate some conflicts in the name of balance, i.e. to keep them going on indefinitely. Many people know this and do not trust them for this reason.

However, some are willing to take a gamble on it. Equalizers will almost always fight for the underdog. They do not like to see anyone get crushed in a fight, no matter what their persuasion. Whatever the argument, the equalizer will always take the side of the weaker, simply because.

Because of their frequent need to go to war, equalizers employ heavy armor for protection. However, they often use many different kinds of weapons. All of them answer to Lord Dunster, who trains most of them. Some smaller training orders have been founded to help Dunster manage his care as well.

Requirements

To qualify as an Equalizer, a character must fulfill all of the following criteria:

A half-orc Equalizer of Mikon.

Level Progression

Spellcasting: Equalizers progress in the divine spellcasting class AND arcane spellcasting class they previously had (if any) at a rate of 1/2 per level.

Lvl  BAB  Saves Feats   Base Class Arcane &
 Divine Casting Progression 
 Fort   Ref   Will 
1st +1 +2 +0 +0 Smite Good, Detect Alignment Spells/day gained
2nd +2 +3 +0 +0 Smite Evil +1 caster level
3rd +3 +3 +1 +1 Divine Grace Spells/day gained
4th +4 +4 +1 +1 Favored Enemy (Outsider)*, Turn Undead   +1 caster level
5th +5 +4 +1 +1 Lay on Hands Spells/day gained
6th +6 +5 +2 +2 Lay on Harm +1 caster level
7th +7 +5 +2 +2 Intensity Attack 1x/day Spells/day gained
8th +8 +6 +2 +2 Mikon's Smile +1 caster level
9th +9 +6 +3 +3 Divine Wrath Spells/day gained
10th +10 +7 +3 +3 Aura of Protection 1x/day +1 caster level

* Favored Enemy bonus is based on Equalizer class levels.

Selectable General Feats: Extra Smiting, Divine Might, Divine Shield, Greater Spell Focus, Improved Critical (Whip)

Epic Progression

Lvl Feats   Base Class Arcane &
 Divine Casting Progression 
11th Spells/day gained
12th Intensity Attack 2x/day +1 caster level
13th Bonus feat Spells/day gained
14th +1 caster level
15th Improved Intensity Attack 1x/day Spells/day gained
16th Bonus feat +1 caster level
17th Spells/day gained
18th Improved Intensity Attack 2x/day   +1 caster level
19th Bonus feat Spells/day gained
20th Aura of Protection 2x/day +1 caster level
21st Superior Intensity Attack 1x/day Spells/day gained
22nd Bonus feat +1 caster level
23rd Spells/day gained
24th Superior Intensity Attack 2/day +1 caster level
25th Bonus feat Spells/day gained
26th +1 caster level
27th Spells/day gained
28th Bonus feat +1 caster level
29th Spells/day gained
30th +1 caster level

Epic Bonus Feats: Armor Skin, Devastating Critical, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Toughness, Epic Weapon Focus, Great Charisma, Great Smiting, Improved Combat Casting, Overwhelming Critical, Perfect Health, Planar Turning, Dragon Knight, Hellball, Epic Mage Armor, Greater Ruin, Epic Warding, Mummy Dust

The Equalizer Coat of Arms

The Equalizer's Sword
The Equalizer's Shield

The Sword

We pray, O Lord Mikon, see fit to bless with the hand of your majesty this sword with which your servant desires to be girt, to the end that he may be a defender of the Balance, your Church, and of all your servants, and that he may be the terror and dread of his enemies, ensuring the safekeeping of the Balance on the world of Avlis. Amen.


One edge to protect order, one edge to safekeep freedom and a scabbard to counsel mercy.


The Shield

These arms ensure that all might know the Equalizer from afar, and judge him fair or foul. It symbolizes the hardships and travail that an Equalizer will suffer foremost in battle and always placing his body between the Balance and her foes, just as the shield receives any blows before the armor and body of the Equalizer.


The Commitment

An Equalizer must be respectful of all religions, never offending the faith of another.

An Equalizer must respect all those who are part of this world, regardless of age, infirmity, poverty, or vow, allegiance or religion.

The word of an Equalizer must be dependable beyond doubt or question.

And, always and everywhere, he must be the champion of the Balance of Avlis and the Nine Laws of the Council of Balance.


" In remembrance of oaths given and received "
" In remembrance of your obligations "
" Be thou a valorous Equalizer "


PC Equalizers Currently Playing

Equalizer Garek Blackstone
Equalizer of Mikons Will, Eneki Blake
Garek Blackstone Eneki Blake

PC Equalizers Not Currently Active In Game

Finrod Melendur

Agatha Dane

Holandar Blackmane

Tevez

Dale Marshall

William Dane