Greater (native): Gorethar | O'Ma | Dru'El | Toran | Mikon | Forian | Valok | Aarilax | Maleki
Greater (foreign): Clangeddin | Titania | Corellon Larethian | Tobin | Ptah | Gruumsh | Blibdoolpoolp
Intermediate: Andrinor | Angadar | Dagath | Ingoren | Mishlekh
Lesser: Berryn | Dra'Nar | Dre'Ana | Fegall | Hurine | Senath | Skern | Verossa | Vorin | Wilsash | Yeraiah
Demi: Aryeh Gidol | Balgar | Bobil | Cha'reth | Evrak | Harpinger | Kelvos | Keros | Paragus | Pelar | Ra-Ghul | Stephanus | The'ton | Xenon | Zhitaril
Alignment: Chaotic Evil
Worshippers' Alignment: Any evil
Area of Control: Orcs
Valok sought the aid of Gruumsh the Orc god. Valok wanted a race that would be good in a war of treachery, and at first he doubted the wisdom of Gruumsh's suggestion that he create Orcs to do his bidding. However, Gruumsh pointed out that if Valok were to imbue them with some intelligence, they would have the ability to form strategies and make large cities. This would enable them to corrupt and take over, just like Valok wanted. So, thinking this to be a commendable idea, Valok made Orcs with surprising amounts of intelligence and ambition. The newborn race settled itself on the east coast of the main continent on Avlis. It was not long before they figured out how to make raiding parties to destroy wandering beings, and how to control their own lands with a cruel justice system that suited their own purposes. This pleased Valok, and he thanked Gruumsh just as the two gods before him, by letting Gruumsh hold a few priests on Avlis.
See also: Wikipedia entry on Gruumsh.