Greater (native): Gorethar | O'Ma | Dru'El | Toran | Mikon | Forian | Valok | Aarilax | Maleki
Greater (foreign): Clangeddin | Titania | Corellon Larethian | Tobin | Ptah | Gruumsh | Blibdoolpoolp
Intermediate: Andrinor | Angadar | Dagath | Ingoren | Mishlekh
Lesser: Berryn | Dra'Nar | Dre'Ana | Fegall | Hurine | Senath | Skern | Ti'si'faan | Verossa | Vorin | Wilsash | Yeraiah
Demi: Aryeh Gidol | Balgar | Bobil | Cha'reth | Evrak | Harpinger | Kelvos | Keros | Paragus | Pelar | Ra-Ghul | Stephanus | The'ton | Xenon | Zhitaril
Alignment: Lawful Good
Area of Control: Dwarves, Blacksmiths
When deciding upon a race to make Gorethar enlisted the aid of Clangeddin the Dwarven god. Clangeddin told him that he should never fall prey to the imperfect ideals of others, and that he should create a race that will spread goodness and work hard, regardless of what the other gods and races would do. Taking this point further, Clangeddin went on to state that dwarves suited Gorethar's character the best, since they were so hardworking. He assured Gorethar that dwarves would work hard to spread goodness throughout the planet in an effort to make it a better place. So, taking Clangeddin's advice, Gorethar created dwarves in the same way he suggested. To show his gratitude and satisfaction with his new race, Gorethar allowed Clangeddin to teach the dwarven people craftsmanship, and to have a few priests of his own on Avlis. So, being the first race to walk Avlis, the dwarves quickly got started on improving their living conditions and philosophy before anyone else. They also spread out over a pretty sizable chunk of land.
See also: Wikipedia entry on Clanggedin.