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{{OOCKnowledge}}
 
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[[Image:Ir sorcerer.gif|Sorcerer]]
[[Image:Ir sorcerer.gif|Sorcerer]]


[[Image:Sorcerer.jpg|frame|Sorcerer|]]
[[Image:Sorcerer.jpg|frame|Sorcerer|]]
[[Image:Sorcerer_f.jpg|frame|Sorcerer]]
[[Image:Sorcerer_f.jpg|frame|Sorcerer]]
'''Description''': Sorcerers are [[arcane]] spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories - just raw power that they direct at will. Sorcerers know fewer spells than [[Wizard (class)|wizards]] do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike [[Wizard (class)|wizards]], sorcerers cannot specialize in a [[Spell school|school of magic]]. Since sorcerers gain their powers without undergoing the years of rigorous study that [[Wizard (class)|wizards]] go through, they have more time to learn fighting skills and are proficient with simple weapons.
'''Description''': Sorcerers are [[arcane]] spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories - just raw power that they direct at will. Sorcerers know fewer spells than [[Wizard|wizards]] do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike [[Wizard|wizards]], sorcerers cannot specialize in a [[Spell school|school of magic]]. Since sorcerers gain their powers without undergoing the years of rigorous study that [[Wizard|wizards]] go through, they have more time to learn fighting skills and are proficient with simple weapons.


'''Alignment Restrictions''': None
'''Alignment Restrictions''': None


'''[[Hit Die]]''': d4
'''[[NWN:Hit Die|Hit Die]]''': d4


'''Proficiencies''': Armor (Robes), Weapons ([[Weapon Proficiency (Simple)|Simple]])
'''Proficiencies''': Armor (Robes), Weapons ([[NWN:Weapon Proficiency (Simple)|Simple]])


'''[[Skill Points]]''': ([[Int]] mod * 4 at 1st level) 2 + [[Int]] mod
'''[[NWN:Skill Points|Skill Points]]''': ([[NWN:Int|Int]] mod * 4 at 1st level) 2 + [[NWN:Int|Int]] mod


'''Skills''': [[Concentration]], [[Craft armor]], [[Craft trap]], [[Craft weapon]], [[Heal (skill)|Heal]], [[Lore]], [[Spellcraft]]
'''Skills''': [[NWN:Concentration|Concentration]], [[NWN:Craft armor|Craft Armor]], [[NWN:Craft trap|Craft Trap]], [[NWN:Craft weapon|Craft Weapon]], [[NWN:Heal (skill)|Heal]], [[NWN:Lore|Lore]], [[NWN:Spellcraft|Spellcraft]]


'''Selectable Class feats''': [[Ambidexterity]], [[Brew Potion]], [[Craft Wand]], [[Deflect Arrows]], [[Quicken Spell]], [[Scribe Scroll]], [[Spell Focus]], [[Two-Weapon Fighting]], [[Weapon Proficiency %28Exotic%29]], [[Weapon Proficiency %28Martial%29]]
'''Selectable Class feats''': [[NWN:Ambidexterity|Ambidexterity]], [[NWN:Brew Potion|Brew Potion]], [[NWN:Craft Wand|Craft Wand]], [[NWN:Deflect Arrows|Deflect Arrows]], [[NWN:Quicken Spell|Quicken Spell]], [[NWN:Scribe Scroll|Scribe Scroll]], [[NWN:Spell Focus|Spell Focus]], [[NWN:Two-Weapon Fighting|Two-Weapon Fighting]], [[NWN:Weapon Proficiency %28Exotic%29|Weapon Proficiency (Exotic)]], [[NWN:Weapon Proficiency %28Martial%29|Weapon Proficiency (Martial)]]


'''[[Saving Throw|Primary Saving Throw(s)]]''': [[Will]]
'''[[NWN:Saving Throw|Primary Saving Throw(s)]]''': [[NWN:Will|Will]]


'''Spellcasting''': [[Arcane]] ([[Charisma]]-based, no need for preparation, armor related chance of [[spell failure]] is a factor). Must have a [[Charisma]] score of 10 + the spell’s level to cast a spell.
'''Spellcasting''': [[Arcane]] ([[NWN:Charisma|Charisma]]-based, no need for preparation, armor related chance of [[NWN:spell failure|spell failure]] is a factor). Must have a [[NWN:Charisma|Charisma]] score of 10 + the spell's level to cast a spell.


==Special Abilities & Feats==
==Special Abilities & Feats==
*Level 1 [[Summon Familiar]]
*Level 1 [[Summon Familiar|Summon Familiar]]


==Spells==
==Spells==
<u>Level 0</u>
{{List of Sorcerer and Wizard Spells}}
*[[Acid splash]]
*[[Daze (spell)|Daze]]
*[[Electric jolt]]
*[[Flare]]
*[[Light]]
*[[Ray of frost]]
*[[Resistance]]
 
<u>Level 1</u>
*[[Burning hands]]
*[[Charm person]]
*[[Color spray]]
*[[Endure elements]]
*[[Expeditious retreat]]
*[[Horizikaul's boom]]
*[[Grease]]
*[[Ice dagger]]
*[[Identify]]
*[[Ironguts]]
*[[Mage armor]]
*[[Magic missile]]
*[[Magic weapon]]
*[[Negative energy ray]]
*[[Protection from alignment]]
*[[Ray of enfeeblement]]
*[[Scare]]
*[[Shelgarn's persistent blade]]
*[[Shield (spell)|Shield]]
*[[Sleep (spell)|Sleep]]
*[[Summon creature I]]
*[[True strike]]
 
<u>Level 2</u>
*[[Balagarn's iron horn]]
*[[Blindness/deafness]]
*[[Bull's strength (spell)|Bull's strength]]
*[[Cat's grace (spell)|Cat's grace]]
*[[Cloud of bewilderment]]
*[[Combust]]
*[[Continual flame]]
*[[Darkness (spell)|Darkness]]
*[[Death armor]]
*[[Eagle's splendor (spell)|Eagle's splendor]]
*[[Endurance]]
*[[Flame weapon]]
*[[Fox's cunning]]
*[[Gedlee's electric loop]]
*[[Ghostly visage (spell)|Ghostly visage]]
*[[Ghoul touch]]
*[[Invisibility (spell)|Invisibility]]
*[[Knock]]
*[[Lesser dispel]]
*[[Melf's acid arrow]]
*[[Owl's wisdom]]
*[[Resist elements]]
*[[See invisibility]]
*[[Stone bones]]
*[[Summon creature II]]
*[[Tasha's hideous laughter]]
*[[Ultravision]]
*[[Web]]
 
<u>Level 3</u>
*[[Clairaudience/clairvoyance]]
*[[Clarity]]
*[[Dispel magic]]
*[[Displacement]]
*[[Find traps]]
*[[Fireball]]
*[[Flame arrow]]
*[[Greater magic weapon]]
*[[Gust of wind]]
*[[Haste]]
*[[Hold person]]
*[[Invisibility sphere]]
*[[Lightning bolt]]
*[[Keen edge]]
*[[Magic circle against alignment]]
*[[Mestil's acid breath]]
*[[Negative energy burst]]
*[[Protection from elements]]
*[[Scintillating sphere]]
*[[Slow]]
*[[Stinking cloud]]
*[[Summon creature III]]
*[[Vampiric touch]]
 
<u>Level 4</u>
*[[Bestow curse]]
*[[Charm monster]]
*[[Confusion]]
*[[Contagion (spell)|Contagion]]
*[[Elemental shield]]
*[[Enervation]]
*[[Evard's black tentacles]]
*[[Fear (spell)|Fear]]
*[[Ice storm]]
*[[Improved invisibility (spell)|Improved invisibility]]
*[[Isaac's lesser missile storm]]
*[[Lesser spell breach]]
*[[Minor globe of invulnerability]]
*[[Phantasmal killer]]
*[[Polymorph self]]
*[[Remove blindness/deafness]]
*[[Remove curse]]
*[[Shadow conjuration]]
*[[Stoneskin]]
*[[Summon creature IV]]
*[[Wall of fire]]
 
<u>Level 5</u>
*[[Animate dead (spell)|Animate dead]]
*[[Ball lightning]]
*[[Bigby's interposing hand]]
*[[Cloudkill]]
*[[Cone of cold]]
*[[Dismissal]]
*[[Dominate person]]
*[[Energy buffer]]
*[[Feeblemind]]
*[[Firebrand]]
*[[Greater shadow conjuration]]
*[[Hold monster]]
*[[Lesser mind blank]]
*[[Lesser planar binding]]
*[[Lesser spell mantle]]
*[[Mind fog]]
*[[Mestil's acid sheath]]
*[[Summon creature V]]
 
<u>Level 6</u>
*[[Acid fog]]
*[[Bigby's forceful hand]]
*[[Chain lightning]]
*[[Circle of death]]
*[[Ethereal visage]]
*[[Isaac's greater missile storm]]
*[[Globe of invulnerability]]
*[[Greater dispelling]]
*[[Greater spell breach]]
*[[Greater stoneskin]]
*[[Legend lore]]
*[[Mass haste]]
*[[Planar binding]]
*[[Shades]]
*[[Summon creature VI]]
*[[Tenser's transformation]]
*[[True seeing]]
*[[Undeath to death]]
 
<u>Level 7</u>
*[[Bigby's grasping hand]]
*[[Banishment]]
*[[Control undead]]
*[[Delayed blast fireball]]
*[[Finger of death]]
*[[Great thunderclap]]
*[[Mordenkainen's sword]]
*[[Power word, stun]]
*[[Prismatic spray]]
*[[Protection from spells]]
*[[Shadow shield]]
*[[Spell mantle]]
*[[Summon creature VII]]
 
<u>Level 8</u>
*[[Bigby's clenched fist]]
*[[Blackstaff]]
*[[Create undead (spell)|Create undead]]
*[[Greater planar binding]]
*[[Greater sanctuary]]
*[[Horrid wilting]]
*[[Incendiary cloud]]
*[[Mass blindness/deafness]]
*[[Mass charm]]
*[[Mind blank]]
*[[Premonition]]
*[[Summon creature VIII]]
*[[Sunburst]]
 
<u>Level 9</u>
*[[Bigby's crushing hand]]
*[[Black blade of disaster]]
*[[Dominate monster]]
*[[Energy drain]]
*[[Gate]]
*[[Greater spell mantle]]
*[[Meteor swarm]]
*[[Mordenkainen's disjunction]]
*[[Power word, kill]]
*[[Shapechange]]
*[[Summon creature IX]]
*[[Time stop]]
*[[Wail of the banshee]]
*[[Weird]]


==Spells per Day==
==Spells per Day==
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'''Bonus Feats''': 23, 26, 29, 32, 35, 38
'''Bonus Feats''': 23, 26, 29, 32, 35, 38


'''Epic Sorcerer Bonus Feats''': [[Automatic Quicken Spell I - III|Automatic Quicken Spell]], [[Automatic Silent Spell I - III|Automatic Silent Spell]], [[Automatic Still Spell I - III|Automatic Still Spell]], [[Epic Energy Resistance]], [[Epic Spell Focus]], [[Epic Spell Penetration]], [[Epic spell: dragon knight]], [[Epic spell: greater ruin]], [[Epic spell: hellball]], [[Epic spell: epic mage armor]], [[Epic spell: mummy dust]], [[Epic spell: epic warding]], [[Great Charisma]], [[Improved Combat Casting]], [[Spell Focus]]
===Epic Sorcerer Bonus Feats===
:: [[NWN:Automatic Quicken Spell I - III|Automatic Quicken Spell]], [[NWN:Automatic Silent Spell I - III|Automatic Silent Spell]], [[NWN:Automatic Still Spell I - III|Automatic Still Spell]], [[NWN:Epic Energy Resistance|Epic Energy Resistance]], [[NWN:Epic Spell Focus|Epic Spell Focus]], [[NWN:Epic Spell Penetration|Epic Spell Penetration]], [[NWN:Great Charisma|Great Charisma]], [[NWN:Improved Combat Casting|Improved Combat Casting]], [[NWN:Spell Focus|Spell Focus]]
 
===Epic Sorcerer Spells===
:: [[Epic spell: dragon knight|Dragon Knight]], [[Epic_Spell:Greater_Ruin|Greater Ruin]], [[Epic_Spell:Hellball|Hellball]], [[Epic_Spell:Epic_Mage_Armor|Epic Mage Armor]], [[Epic_Spell:Mummy_Dust|Mummy Dust]], [[Epic_Spell:Epic_Warding|Epic Warding]]
 
===Epic Selectable Class Feats===
:: [[NWN:Blinding Speed|Blinding Speed]]
 
==Notes==
 
*In Avlis there is an [[AMS|Advanced Mage Specializations Overview]] which allows the implementation of spell-casting "prestige classes". The effect is intended to give spellcasters additional options and specializations tied to a closer or more advanced study of magic. Unlocking by a DM is required for this PrC.
* [[Mortal_Magic#Vortex_Ranks|Vortex Ranks]] may be granted to PCs who play a notable role in the world of mortal magic, to reflect a stronger connection to the Vortex of [[Mortal Magic]]. In terms of game mechanics, Vortex Ranks give benefits in Arcane spellcasting similar to [[Cleric#Favored Cleric|Favored Cleric]] status for Divine spellcasting. Note: The term Vortex Ranks does not exist as an IC notion.
 
==See Also==
 
[http://www.avlis.org/viewforum.php?f=110 Avlis Private Discussion: Mages], a private class discussion forum.


'''Epic Selectable Class Feats''': [[Blinding Speed]],


[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 15:10, 9 March 2024

Part of the series on Character Classes
Base Classes: Barbarian | Bard | Cleric | Druid | Fighter | Monk | Paladin | Psion | Ranger | Rogue | Sorcerer | Wizard
Prestige Classes: Arcane Archer | Assassin | Avlis Dragon Disciple | Dwarven Defender | Pale Master | Shadowdancer | Shifter | Weapon Master
Holy Warrior Classes: Annihilator | Avenger | Blackguard | Champion | Confounder | Dominator | Equalizer | Justicar | Paladin



Sorcerer

Sorcerer

Description: Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories - just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons.

Alignment Restrictions: None

Hit Die: d4

Proficiencies: Armor (Robes), Weapons (Simple)

Skill Points: (Int mod * 4 at 1st level) 2 + Int mod

Skills: Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Spellcraft

Selectable Class feats: Ambidexterity, Brew Potion, Craft Wand, Deflect Arrows, Quicken Spell, Scribe Scroll, Spell Focus, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial)

Primary Saving Throw(s): Will

Spellcasting: Arcane (Charisma-based, no need for preparation, armor related chance of spell failure is a factor). Must have a Charisma score of 10 + the spell's level to cast a spell.

Special Abilities & Feats

Spells

Cantrips 1st Level 2nd Level 3rd Level 4th Level
 
5th Level 6th Level 7th Level 8th Level 9th Level

Spells per Day

Class Level 0 1 2 3 4 5 6 7 8 9
1 5 3 * * * * * * * *
2 6 4 * * * * * * * *
3 6 5 * * * * * * * *
4 6 6 3 * * * * * * *
5 6 6 4 * * * * * * *
6 6 6 5 3 * * * * * *
7 6 6 6 4 * * * * * *
8 6 6 6 5 3 * * * * *
9 6 6 6 6 4 * * * * *
10 6 6 6 6 5 3 * * * *
11 6 6 6 6 6 4 * * * *
12 6 6 6 6 6 5 3 * * *
13 6 6 6 6 6 6 4 * * *
14 6 6 6 6 6 6 5 3 * *
15 6 6 6 6 6 6 6 4 * *
16 6 6 6 6 6 6 6 5 3 *
17 6 6 6 6 6 6 6 6 4 *
18 6 6 6 6 6 6 6 6 5 3
19 6 6 6 6 6 6 6 6 6 4
20 6 6 6 6 6 6 6 6 6 6

Known Spells

Class Level 0 1 2 3 4 5 6 7 8 9
1 4 2 * * * * * * * *
2 5 2 * * * * * * * *
3 5 3 * * * * * * * *
4 6 3 1 * * * * * * *
5 6 4 2 * * * * * * *
6 7 4 2 1 * * * * * *
7 7 5 3 2 * * * * * *
8 7 5 3 2 1 * * * * *
9 7 5 4 3 2 * * * * *
10 7 5 4 3 2 1 * * * *
11 7 5 5 4 3 2 * * * *
12 7 5 5 4 3 2 1 * * *
13 7 5 5 4 4 3 2 * * *
14 7 5 5 4 4 3 2 1 * *
15 7 5 5 4 4 4 3 2 * *
16 7 5 5 4 4 4 3 2 1 *
17 7 5 5 4 4 4 3 3 2 *
18 7 5 5 4 4 4 3 3 2 1
19 7 5 5 4 4 4 3 3 3 2
20 7 5 5 4 4 4 3 3 3 3
Epic Sorcerer
Epic Sorcerer

Epic Sorcerer

Skill Points: 2 + Int mod

Bonus Feats: 23, 26, 29, 32, 35, 38

Epic Sorcerer Bonus Feats

Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Great Charisma, Improved Combat Casting, Spell Focus

Epic Sorcerer Spells

Dragon Knight, Greater Ruin, Hellball, Epic Mage Armor, Mummy Dust, Epic Warding

Epic Selectable Class Feats

Blinding Speed

Notes

  • In Avlis there is an Advanced Mage Specializations Overview which allows the implementation of spell-casting "prestige classes". The effect is intended to give spellcasters additional options and specializations tied to a closer or more advanced study of magic. Unlocking by a DM is required for this PrC.
  • Vortex Ranks may be granted to PCs who play a notable role in the world of mortal magic, to reflect a stronger connection to the Vortex of Mortal Magic. In terms of game mechanics, Vortex Ranks give benefits in Arcane spellcasting similar to Favored Cleric status for Divine spellcasting. Note: The term Vortex Ranks does not exist as an IC notion.

See Also

Avlis Private Discussion: Mages, a private class discussion forum.